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IDProjectCategoryView StatusDate SubmittedLast Update
0002823VCMIMechanics - Adventure Mappublic2017-12-09 13:292018-03-01 15:05
Reporterbanehunter 
Assigned ToAVS 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusassignedResolutionopen 
PlatformLinuxOSDebianOS Version9
Product Version0.99 
Target VersionFixed in Version 
Summary0002823: Crash while using Town Portal
DescriptionWhen I try to use Town Portal, most of the time (but not always) the game crashes after I select the town to teleport and click okay.
There are no errors in the terminal. As far as I can tell it doesn’t matter which town I select.
Steps To ReproduceLoad the attached save game.
End current turn.
When the new day starts, select Isra.
Use the spell book to cast Town Portal. Select a town and click okay.
Most of the time (80%) the game will crash.
Additional InformationThe zip archive contains a save game and a screenshot of my settings in the launcher.
TagsNo tags attached.
Attached Fileszip file icon save.zip [^] (1,599,926 bytes) 2017-12-09 13:29

- Relationships

-  Notes
(0007333)
banehunter (reporter)
2017-12-09 13:34

With trace logging these are the messages that appear in the terminal:

Check display mode: requested 1280 x 800; available up to 1920 x 1200
Created renderer opengl
read: End of file
Ended handling connection
write: Broken pipe

----

There is no VCMI_Client_log.txt or VCMI_Server_log.txt in ~/.config/vcmi/
(0007334)
AVS (administrator)
2017-12-09 13:35
edited on: 2017-12-09 13:58

There were issues in 0.99 with Town Portal, f.e. 0002678. Is this bug still reproducible in mainline? https://code.launchpad.net/~vcmi/+archive/ubuntu/ppa [^]

(0007335)
banehunter (reporter)
2017-12-12 11:57

I see the latest build is from 27 of November. That's what I was using when I discovered the crash.
(0007439)
Povelitel (updater)
2018-03-01 14:58
edited on: 2018-03-01 15:05

pos.w = anim->getImage(0, group)->width();

> VCMI_client.exe!CShowableAnim::CShowableAnim(int x, int y, std::basic_string<char,std::char_traits<char>,std::allocator<char> > name, unsigned char Flags, unsigned int Delay, unsigned __int64 Group)Строка 327 C++ Символы загружены.
     VCMI_client.exe!CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town, const CStructure * Str)Строка 55 C++ Символы загружены.
     VCMI_client.exe!CCastleBuildings::recreate()Строка 537 C++ Символы загружены.
     VCMI_client.exe!CCastleBuildings::CCastleBuildings(const CGTownInstance * Town)Строка 484 C++ Символы загружены.
     VCMI_client.exe!CCastleInterface::CCastleInterface(const CGTownInstance * Town, const CGTownInstance * from)Строка 898 C++ Символы загружены.
     VCMI_client.exe!CPlayerInterface::openTownWindow(const CGTownInstance * town)Строка 472 C++ Символы загружены.
     VCMI_client.exe!CPlayerInterface::heroVisitsTown(const CGHeroInstance * hero, const CGTownInstance * town)Строка 609 C++ Символы загружены.
     VCMI_client.exe!callOnlyThatInterface<IGameEventsReceiver,CGHeroInstance const * __ptr64,CGTownInstance const * __ptr64,CGHeroInstance const * __ptr64 & __ptr64,CGTownInstance * __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(const CGHeroInstance *, const CGTownInstance *) ptr, const CGHeroInstance * & <args_0>, CGTownInstance * && <args_1>)Строка 60 C++ Символы загружены.
     VCMI_client.exe!callInterfaceIfPresent<IGameEventsReceiver,CGHeroInstance const * __ptr64,CGTownInstance const * __ptr64,CGHeroInstance const * __ptr64 & __ptr64,CGTownInstance * __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(const CGHeroInstance *, const CGTownInstance *) ptr, const CGHeroInstance * & <args_0>, CGTownInstance * && <args_1>)Строка 69 C++ Символы загружены.
     VCMI_client.exe!HeroVisitCastle::applyCl(CClient * cl)Строка 158 C++ Символы загружены.
     VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 688 C++ Символы загружены.
     VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены.

Грузил без модов. Телепортировался в конфлюкс.


- Issue History
Date Modified Username Field Change
2017-12-09 13:29 banehunter New Issue
2017-12-09 13:29 banehunter File Added: save.zip
2017-12-09 13:34 banehunter Note Added: 0007333
2017-12-09 13:35 AVS Note Added: 0007334
2017-12-09 13:58 AVS Note Edited: 0007334 View Revisions
2017-12-12 11:57 banehunter Note Added: 0007335
2017-12-12 14:36 AVS Assigned To => AVS
2017-12-12 14:36 AVS Status new => assigned
2018-03-01 14:58 Povelitel Note Added: 0007439
2018-03-01 15:04 Povelitel Note Edited: 0007439 View Revisions
2018-03-01 15:05 Povelitel Note Edited: 0007439 View Revisions

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