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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002823 | VCMI | Mechanics - Adventure Map | public | 2017-12-09 13:29 | 2023-10-05 10:21 | ||||
Reporter | banehunter | ||||||||
Assigned To | AVS | ||||||||
Priority | normal | Severity | crash | Reproducibility | sometimes | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Linux | OS | Debian | OS Version | 9 | ||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002823: Crash while using Town Portal | ||||||||
Description | When I try to use Town Portal, most of the time (but not always) the game crashes after I select the town to teleport and click okay. There are no errors in the terminal. As far as I can tell it doesn’t matter which town I select. | ||||||||
Steps To Reproduce | Load the attached save game. End current turn. When the new day starts, select Isra. Use the spell book to cast Town Portal. Select a town and click okay. Most of the time (80%) the game will crash. | ||||||||
Additional Information | The zip archive contains a save game and a screenshot of my settings in the launcher. | ||||||||
Tags | R1 | ||||||||
Attached Files | save.zip [^] (1,599,926 bytes) 2017-12-09 13:29 | ||||||||
Notes | |
(0007333) banehunter (reporter) 2017-12-09 13:34 |
With trace logging these are the messages that appear in the terminal: Check display mode: requested 1280 x 800; available up to 1920 x 1200 Created renderer opengl read: End of file Ended handling connection write: Broken pipe ---- There is no VCMI_Client_log.txt or VCMI_Server_log.txt in ~/.config/vcmi/ |
(0007334) AVS (administrator) 2017-12-09 13:35 edited on: 2017-12-09 13:58 |
There were issues in 0.99 with Town Portal, f.e. 0002678. Is this bug still reproducible in mainline? https://code.launchpad.net/~vcmi/+archive/ubuntu/ppa [^] |
(0007335) banehunter (reporter) 2017-12-12 11:57 |
I see the latest build is from 27 of November. That's what I was using when I discovered the crash. |
(0007439) Povelitel (updater) 2018-03-01 14:58 edited on: 2018-03-01 15:05 |
pos.w = anim->getImage(0, group)->width(); > VCMI_client.exe!CShowableAnim::CShowableAnim(int x, int y, std::basic_string<char,std::char_traits<char>,std::allocator<char> > name, unsigned char Flags, unsigned int Delay, unsigned __int64 Group)Строка 327 C++ Символы загружены. VCMI_client.exe!CBuildingRect::CBuildingRect(CCastleBuildings * Par, const CGTownInstance * Town, const CStructure * Str)Строка 55 C++ Символы загружены. VCMI_client.exe!CCastleBuildings::recreate()Строка 537 C++ Символы загружены. VCMI_client.exe!CCastleBuildings::CCastleBuildings(const CGTownInstance * Town)Строка 484 C++ Символы загружены. VCMI_client.exe!CCastleInterface::CCastleInterface(const CGTownInstance * Town, const CGTownInstance * from)Строка 898 C++ Символы загружены. VCMI_client.exe!CPlayerInterface::openTownWindow(const CGTownInstance * town)Строка 472 C++ Символы загружены. VCMI_client.exe!CPlayerInterface::heroVisitsTown(const CGHeroInstance * hero, const CGTownInstance * town)Строка 609 C++ Символы загружены. VCMI_client.exe!callOnlyThatInterface<IGameEventsReceiver,CGHeroInstance const * __ptr64,CGTownInstance const * __ptr64,CGHeroInstance const * __ptr64 & __ptr64,CGTownInstance * __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(const CGHeroInstance *, const CGTownInstance *) ptr, const CGHeroInstance * & <args_0>, CGTownInstance * && <args_1>)Строка 60 C++ Символы загружены. VCMI_client.exe!callInterfaceIfPresent<IGameEventsReceiver,CGHeroInstance const * __ptr64,CGTownInstance const * __ptr64,CGHeroInstance const * __ptr64 & __ptr64,CGTownInstance * __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(const CGHeroInstance *, const CGTownInstance *) ptr, const CGHeroInstance * & <args_0>, CGTownInstance * && <args_1>)Строка 69 C++ Символы загружены. VCMI_client.exe!HeroVisitCastle::applyCl(CClient * cl)Строка 158 C++ Символы загружены. VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 688 C++ Символы загружены. VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены. Грузил без модов. Телепортировался в конфлюкс. |
(0008716) Povelitel (updater) 2023-09-30 15:55 |
I believe that this is no longer relevant and this ticket should just be closed |
Issue History | |||
Date Modified | Username | Field | Change |
2017-12-09 13:29 | banehunter | New Issue | |
2017-12-09 13:29 | banehunter | File Added: save.zip | |
2017-12-09 13:34 | banehunter | Note Added: 0007333 | |
2017-12-09 13:35 | AVS | Note Added: 0007334 | |
2017-12-09 13:58 | AVS | Note Edited: 0007334 | View Revisions |
2017-12-12 11:57 | banehunter | Note Added: 0007335 | |
2017-12-12 14:36 | AVS | Assigned To | => AVS |
2017-12-12 14:36 | AVS | Status | new => assigned |
2018-03-01 14:58 | Povelitel | Note Added: 0007439 | |
2018-03-01 15:04 | Povelitel | Note Edited: 0007439 | View Revisions |
2018-03-01 15:05 | Povelitel | Note Edited: 0007439 | View Revisions |
2022-03-22 18:55 | Povelitel | Tag Attached: R1 | |
2023-09-30 15:55 | Povelitel | Note Added: 0008716 | |
2023-10-05 10:21 | Ivan | Status | assigned => closed |
2023-10-05 10:21 | Ivan | Resolution | open => fixed |
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