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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002676 | VCMI | Mechanics - Battles | public | 2017-05-15 19:14 | 2024-01-30 19:18 | ||||
Reporter | misiokles | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | open | ||||||
Platform | PC | OS | Windows | OS Version | 10 | ||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002676: Some necropolis creatures issues to fix. | ||||||||
Description | According to this site: http://heroes.thelazy.net/wiki/Walking_Dead_and_Zombie [^] Zombies should cast Disease after attack with 20% chance. In VCMI Zombies don't cast nothing. One of the Bone/Ghost Dragon ability is: -1 to enemy morale. In VCMI they are KING1 instead. Black/Dread Knight can curse emenies. But there's diffirent Curse spell: "Black and Dread Knights' curse ability behaves slightly different from the Curse spell as it is not considered fire school spell. This is due to a fact that the ability is not affected by Fiery Fields terrain, and creatures with immunity to fire magic (e.g. Fire Elementals) are not affected by it. However, the ability is affected by the Magic Plains." | ||||||||
Steps To Reproduce | //config/creatures/necropolis.json | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0008573) Ivan (developer) 2023-04-12 17:06 |
Migrated to github, status will be tracked here: https://github.com/vcmi/vcmi/issues/1219 [^] |
(0008908) Ivan (developer) 2024-01-30 19:18 |
Closing issues that were migrated to Github |
Issue History | |||
Date Modified | Username | Field | Change |
2017-05-15 19:14 | misiokles | New Issue | |
2023-04-12 17:06 | Ivan | Status | new => confirmed |
2023-04-12 17:06 | Ivan | Note Added: 0008573 | |
2024-01-30 19:18 | Ivan | Note Added: 0008908 | |
2024-01-30 19:18 | Ivan | Status | confirmed => closed |
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