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IDProjectCategoryView StatusDate SubmittedLast Update
0002676VCMIMechanics - Battlespublic2017-05-15 19:142024-01-30 19:18
Reportermisiokles 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionopen 
PlatformPCOSWindowsOS Version10
Product Version0.99 
Target VersionFixed in Version 
Summary0002676: Some necropolis creatures issues to fix.
DescriptionAccording to this site:
http://heroes.thelazy.net/wiki/Walking_Dead_and_Zombie [^]
Zombies should cast Disease after attack with 20% chance. In VCMI Zombies don't cast nothing.

One of the Bone/Ghost Dragon ability is: -1 to enemy morale. In VCMI they are KING1 instead.

Black/Dread Knight can curse emenies. But there's diffirent Curse spell:
"Black and Dread Knights' curse ability behaves slightly different from the Curse spell as it is not considered fire school spell. This is due to a fact that the ability is not affected by Fiery Fields terrain, and creatures with immunity to fire magic (e.g. Fire Elementals) are not affected by it. However, the ability is affected by the Magic Plains."
Steps To Reproduce//config/creatures/necropolis.json
TagsNo tags attached.
Attached Files

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-  Notes
(0008573)
Ivan (developer)
2023-04-12 17:06

Migrated to github, status will be tracked here:
https://github.com/vcmi/vcmi/issues/1219 [^]
(0008908)
Ivan (developer)
2024-01-30 19:18

Closing issues that were migrated to Github

- Issue History
Date Modified Username Field Change
2017-05-15 19:14 misiokles New Issue
2023-04-12 17:06 Ivan Status new => confirmed
2023-04-12 17:06 Ivan Note Added: 0008573
2024-01-30 19:18 Ivan Note Added: 0008908
2024-01-30 19:18 Ivan Status confirmed => closed

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