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IDProjectCategoryView StatusDate SubmittedLast Update
0002605VCMIMechanics - Adventure Mappublic2016-11-14 18:422024-05-11 08:54
Reporterexfizik 
Assigned ToNullkiller 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformLinux 64 bitOSOpenSuseOS VersionTumbleweed
Product Version0.99 
Target VersionFixed in Version 
Summary0002605: Freeze between heroes
DescriptionWhen I end my turn, the game crashes. The console says:
Cannot get object with id 5342. Object is not visible.
Cannot get object with id 5342. Object is not visible.
read: Connection reset by peer
Ended handling connection
Segmentation fault (core dumped)
write: Broken pipe

Not sure if that's the reason, but I see that AI has a hero with the same name as one of mine (Calid). I'm attaching the log files and the save file.
P.S. on a related not, I encounter a lot of errors like this:
read: Connection reset by peer
Ended handling connection
Segmentation fault (core dumped)
write: Broken pip

In a previous game it would always happen when I used Town Portal spell, and once happened when I used Armageddon. Although, I suspect the error is not about these spells in particular... Not sure where to dig for this one, but it's certainly annoying.




Steps To ReproduceLoad the save file, end turn.
Additional InformationI tried both 0.99 release and the git head. The errors are the same.
TagsR1
Attached Fileszip file icon vcmi.zip [^] (1,265,047 bytes) 2016-11-14 18:42
png file icon Selection_001.png [^] (97,951 bytes) 2016-11-14 20:31


? file icon 2jenovas.vcgm1 [^] (4,278,047 bytes) 2017-10-09 19:27
zip file icon 2jenovasLogs.zip [^] (143,050 bytes) 2017-10-09 19:27
? file icon 2jenovas.vsgm1 [^] (4,283,831 bytes) 2017-10-09 19:27

- Relationships

-  Notes
(0007296)
steelsun905 (reporter)
2017-10-09 19:25

I'm also seeing an issue that appears to be related to duplicate heroes.

- Open the attached save file
- End turn
- Note that Jenova receives a level up
- Note that the game stops responding to user input and the pink player's turn never ends

The blue and pink players both have the same hero, Jenova, confirmed by checking log files and with the vcmieagles cheat code (clear fog of war).

Attaching logs and save file (2jenovas).

Environment:
- Windows 10 Pro 64 bit
- Latest October 7th 2017 Windows Build: https://builds.vcmi.download/branch/develop/Windows/VCMI-branch-develop-9cc2464.exe [^]
- Mods (all delivered with the launcher, none added from elsewhere, no modifications locally)
 - H4 artifacts
 - Witchking artifacts
 - H4 artifacts - commanders
 - Axolotl creatures Pack
 - Horn of the Abyss
 - In the wake of gods (all except WoG russian translation)
 - VCMI Essential files
 - new terrains (era II mod port)
 - new old spells
(0007297)
steelsun905 (reporter)
2017-10-09 19:28

In addition, it may be worth mentioning that while the duplicate heroes are likely the root cause, no adverse behavior occurred until the Pink player used a Tree of Knowledge to level up their duplicate hero.
(0007438)
Povelitel (updater)
2018-03-01 14:53

first save "aa"

return boost::str(boost::format(CGI->generaltexth->allTexts[138])

> VCMI_client.exe!CExchangeWindow::prepareBackground::__l2::<лямбда>(const CGHeroInstance * h)Строка 801 C++ Символы загружены.
     VCMI_client.exe!CExchangeWindow::prepareBackground()Строка 806 C++ Символы загружены.
     VCMI_client.exe!CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID queryID)Строка 855 C++ Символы загружены.
     VCMI_client.exe!CPlayerInterface::heroExchangeStarted(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID query)Строка 1532 C++ Символы загружены.
     VCMI_client.exe!callOnlyThatInterface<IGameEventsReceiver,ObjectInstanceID,ObjectInstanceID,QueryID,ObjectInstanceID const & __ptr64,ObjectInstanceID const & __ptr64,QueryID & __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(ObjectInstanceID, ObjectInstanceID, QueryID) ptr, const ObjectInstanceID & <args_0>, const ObjectInstanceID & <args_1>, QueryID & <args_2>)Строка 60 C++ Символы загружены.
     VCMI_client.exe!callInterfaceIfPresent<IGameEventsReceiver,ObjectInstanceID,ObjectInstanceID,QueryID,ObjectInstanceID const & __ptr64,ObjectInstanceID const & __ptr64,QueryID & __ptr64>(CClient * cl, PlayerColor player, void(IGameEventsReceiver::*)(ObjectInstanceID, ObjectInstanceID, QueryID) ptr, const ObjectInstanceID & <args_0>, const ObjectInstanceID & <args_1>, QueryID & <args_2>)Строка 69 C++ Символы загружены.
     VCMI_client.exe!ExchangeDialog::applyCl(CClient * cl)Строка 582 C++ Символы загружены.
     VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 688 C++ Символы загружены.
     VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены.
(0008051)
Povelitel (updater)
2022-02-10 08:54
edited on: 2022-03-17 10:17

The blue player freezes when trying to trade with another hero in the city (vcmi.zip)

ERROR network [2820] - System message: Server encountered a problem:

| Player "BLUE" has to answer queries before attempting any further actions.

| Top Query: "A query of type 'class CGarrisonDialogQuery' and qid = 84 affecting players BLUE and BLUE"

(0008155)
Povelitel (updater)
2022-03-17 10:24

Saves 2jenovas I could not load
(0008963)
Povelitel (updater)
2024-05-11 08:54

Unable to reproduce. Too old format.
Most likely fixed already

Try new version from here https://github.com/vcmi/vcmi/releases/tag/1.5.0 [^]

- Issue History
Date Modified Username Field Change
2016-11-14 18:42 exfizik New Issue
2016-11-14 18:42 exfizik File Added: vcmi.zip
2016-11-14 20:31 exfizik File Added: Selection_001.png
2017-10-09 19:25 steelsun905 Note Added: 0007296
2017-10-09 19:27 steelsun905 File Added: 2jenovas.vcgm1
2017-10-09 19:27 steelsun905 File Added: 2jenovasLogs.zip
2017-10-09 19:27 steelsun905 File Added: 2jenovas.vsgm1
2017-10-09 19:28 steelsun905 Note Added: 0007297
2018-03-01 14:53 Povelitel Note Added: 0007438
2022-02-10 08:52 Povelitel Assigned To => Nullkiller
2022-02-10 08:52 Povelitel Status new => assigned
2022-02-10 08:54 Povelitel Note Added: 0008051
2022-03-17 10:17 Povelitel Note Edited: 0008051 View Revisions
2022-03-17 10:22 Povelitel Severity crash => major
2022-03-17 10:22 Povelitel Summary Duplicate heroes in game => Freeze between heroes
2022-03-17 10:24 Povelitel Note Added: 0008155
2022-03-21 18:42 Povelitel Tag Attached: R1
2024-05-11 08:54 Povelitel Note Added: 0008963
2024-05-11 08:54 Povelitel Status assigned => closed
2024-05-11 08:54 Povelitel Resolution open => unable to reproduce

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