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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002572 | VCMI | Mechanics - Battles | public | 2016-10-20 12:59 | 2024-01-30 19:18 | ||||
| Reporter | SXX | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | open | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.98g | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002572: War machines must affect surrender cost | ||||||||
| Description | In H3 war machines does affect surrender cost while CBattleInfoCallback::battleGetSurrenderCost in VCMI currently have this code: > if(s->base) //we pay for our stack that comes from our army slots - condition eliminates summoned cres and war machines Of course catapult is free so it's not affect the cost of surrender. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0008572) Ivan (developer) 2023-04-12 17:06 |
Migrated to github, status will be tracked here: https://github.com/vcmi/vcmi/issues/1219 [^] |
|
(0008909) Ivan (developer) 2024-01-30 19:18 |
Closing issues that were migrated to Github |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2016-10-20 12:59 | SXX | New Issue | |
| 2023-04-12 17:06 | Ivan | Status | new => confirmed |
| 2023-04-12 17:06 | Ivan | Note Added: 0008572 | |
| 2024-01-30 19:18 | Ivan | Note Added: 0008909 | |
| 2024-01-30 19:18 | Ivan | Status | confirmed => closed |
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