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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002494 | VCMI | Mechanics - Battles | public | 2016-09-21 13:13 | 2023-10-10 13:42 | ||||
| Reporter | Povelitel | ||||||||
| Assigned To | Dydzio | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.98g | ||||||||
| Target Version | Fixed in Version | 1.next | |||||||
| Summary | 0002494: Units can dismorale after "wait" | ||||||||
| Description | It is often such that the push to "wait" , but then the units are beginning to catch the bad morals and miss moves. I do not remember that units dizmoralilis after pressed "wait" in the same round | ||||||||
| Tags | No tags attached. | ||||||||
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Notes |
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(0007777) Dydzio (developer) 2019-03-23 22:54 |
Fixed in https://github.com/vcmi/vcmi/pull/565 [^] |
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(0008737) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-09-21 13:13 | Povelitel | New Issue | |
| 2017-08-24 04:05 | SXX | Relationship added | related to 0001807 |
| 2019-03-23 22:47 | Dydzio | Assigned To | => Dydzio |
| 2019-03-23 22:47 | Dydzio | Status | new => assigned |
| 2019-03-23 22:54 | Dydzio | Note Added: 0007777 | |
| 2019-03-24 12:45 | Dydzio | Status | assigned => resolved |
| 2019-03-24 12:45 | Dydzio | Fixed in Version | => 1.next |
| 2019-03-24 12:45 | Dydzio | Resolution | open => fixed |
| 2023-10-10 13:42 | Povelitel | Note Added: 0008737 | |
| 2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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