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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002372 | VCMI | Mechanics - Adventure Map | public | 2016-01-13 16:09 | 2022-04-12 09:17 | ||||
Reporter | Kantor | ||||||||
Assigned To | SXX | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.98f | ||||||||
Target Version | Fixed in Version | 0.98g | |||||||
Summary | 0002372: Reward from beaten creature doesn't work | ||||||||
Description | Player doesn't gain any reward from beating a neutral creature, which has such reward included. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | reward test.h3m [^] (9,632 bytes) 2016-01-13 16:09 | ||||||||
Notes | |
(0006273) SXX (administrator) 2016-01-14 07:07 edited on: 2016-01-14 07:08 |
Good catch! End up this is not implemented yet, so I'll do that now. |
(0006274) SXX (administrator) 2016-01-14 07:49 |
What funny: your map break original H3. Even if I add new object that only give artifact it's not working and give me resources. Anyway with new map H3 behaviour is: - If you kill creatures or let them join you then you get one or both rewards. - If you let them flee then no rewards given. |
(0006275) Kantor (updater) 2016-01-14 11:54 edited on: 2016-01-14 11:57 |
>your map break original H3 Hehe, so you've found a bug in a OH3 map editor. Speaking of way, that OH3 informs player about gained resources, maybe it would be better to implement one pop-up window, which would show all gained resources at once, in one place, instead of current OH3 way (one window with wood, one with ore, and so on...). |
(0006276) SXX (administrator) 2016-01-14 17:09 edited on: 2016-01-14 17:31 |
Yeah of course we do have code to form appropriate windows that contain all needed resources in one. |
(0006279) SXX (administrator) 2016-01-15 01:39 |
Implemented: https://github.com/vcmi/vcmi/commit/b84d7bd288552d7cde99a830397062a19263637a [^] Though I wish we can find out way to end implementation of rewardable objects or mixins somehow. Still for now we better to have some support than none. |
(0006281) Kantor (updater) 2016-01-15 09:27 |
Well done :) |
Issue History | |||
Date Modified | Username | Field | Change |
2016-01-13 16:09 | Kantor | New Issue | |
2016-01-13 16:09 | Kantor | File Added: reward test.h3m | |
2016-01-13 17:59 | SXX | Assigned To | => SXX |
2016-01-13 17:59 | SXX | Status | new => assigned |
2016-01-14 07:07 | SXX | Note Added: 0006273 | |
2016-01-14 07:08 | SXX | Note Edited: 0006273 | View Revisions |
2016-01-14 07:49 | SXX | Note Added: 0006274 | |
2016-01-14 11:54 | Kantor | Note Added: 0006275 | |
2016-01-14 11:55 | Kantor | Note Edited: 0006275 | View Revisions |
2016-01-14 11:57 | Kantor | Note Edited: 0006275 | View Revisions |
2016-01-14 17:09 | SXX | Note Added: 0006276 | |
2016-01-14 17:13 | SXX | Note Edited: 0006276 | View Revisions |
2016-01-14 17:31 | SXX | Note Edited: 0006276 | View Revisions |
2016-01-15 01:39 | SXX | Note Added: 0006279 | |
2016-01-15 01:39 | SXX | Status | assigned => resolved |
2016-01-15 01:39 | SXX | Fixed in Version | => 0.98g |
2016-01-15 01:39 | SXX | Resolution | open => fixed |
2016-01-15 09:27 | Kantor | Note Added: 0006281 | |
2022-04-12 09:17 | Povelitel | Status | resolved => closed |
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