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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002359 | VCMI | GUI - Town screen | public | 2016-01-01 18:26 | 2022-12-17 14:05 | ||||||||
| Reporter | Kantor | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 0.98f | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002359: One more bug regarding creature stack splitting | ||||||||||||
| Description | If hero visiting town has only one creature and tries to split it to garrison, split window appears - then type 1 on keyboard and VCMI crashes. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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(0006253) SXX (administrator) 2016-01-06 16:42 edited on: 2016-01-06 16:42 |
I can't reproduce this on Linux. It's doesn't crash. |
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(0006255) Kantor (updater) 2016-01-06 16:46 |
Log says: Assertion failed: minValue < maxValue, file widgets\TextControls.cpp, line 544 |
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(0006256) SXX (administrator) 2016-01-06 16:53 edited on: 2016-01-06 16:53 |
Ah.. that assert. Thank you. Forgot that I not running debug build and have no assertions! |
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-01-01 18:26 | Kantor | New Issue | |
| 2016-01-01 18:26 | Kantor | Status | new => assigned |
| 2016-01-01 18:26 | Kantor | Assigned To | => Ivan |
| 2016-01-06 16:42 | SXX | Note Added: 0006253 | |
| 2016-01-06 16:42 | SXX | Note Edited: 0006253 | View Revisions |
| 2016-01-06 16:46 | Kantor | Note Added: 0006255 | |
| 2016-01-06 16:53 | SXX | Note Added: 0006256 | |
| 2016-01-06 16:53 | SXX | Note Edited: 0006256 | View Revisions |
| 2022-12-17 14:05 | Ivan | Assigned To | Ivan => |
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