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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002302 | VCMI | Mechanics - Battles | public | 2015-10-15 03:06 | 2022-04-12 11:04 | ||||
Reporter | SXX | ||||||||
Assigned To | AVS | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.98d | ||||||||
Target Version | Fixed in Version | 0.99 | |||||||
Summary | 0002302: Earthquake shouldn't be castable if there no targets | ||||||||
Description | Earthquake spell should basically have same check as done for Ballistics skill: 0002137. Currently it's just waste spell cast instead of "Will affect no one". | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0006722) SXX (administrator) 2016-09-23 04:50 |
Fixed in PR198: https://github.com/vcmi/vcmi/pull/198 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2015-10-15 03:06 | SXX | New Issue | |
2015-10-15 03:06 | SXX | Status | new => assigned |
2015-10-15 03:06 | SXX | Assigned To | => AVS |
2015-10-15 03:07 | SXX | Description Updated | View Revisions |
2015-10-15 07:54 | SXX | Relationship added | related to 0002137 |
2016-09-23 04:50 | SXX | Note Added: 0006722 | |
2016-09-23 04:50 | SXX | Status | assigned => resolved |
2016-09-23 04:50 | SXX | Fixed in Version | => 0.99 |
2016-09-23 04:50 | SXX | Resolution | open => fixed |
2022-04-12 11:04 | Povelitel | Status | resolved => closed |
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