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IDProjectCategoryView StatusDate SubmittedLast Update
0002247VCMIMechanics - Adventure Mappublic2015-08-31 11:162022-04-12 09:17
ReporterDydzio 
Assigned ToSXX 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionduplicate 
PlatformMicrosoft WindowsOSWindows 7OS VersionHome Premium x64
Product Version0.98c 
Target VersionFixed in Version0.98f 
Summary0002247: Incorrect calculation of days left to capture castle that prevents from losing game after game load
DescriptionIf player has no castle and loads game, then amount of days left will be smaller by 1 than it should be. Repeat the "pass turn, load autosaved game" scheme to lose in 4 days instead of 7.
Steps To ReproduceProbably easiest way to reproduce this is to start Yog campaign from "shadow of death" expansion, and immediately load saved game, there will be 6 days left to capture town on 1st turn after game load instead of 7 days.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0002072closedWarmonger After loading save of last 7 day without town you lose 

-  Notes
(0006112)
SXX (administrator)
2015-11-25 06:47

This one was previously fixed by Warmonger, see duplicate.

https://github.com/vcmi/vcmi/commit/eb0af0096e1c54459a1c825687cf3ddba25635f5 [^]

- Issue History
Date Modified Username Field Change
2015-08-31 11:16 Dydzio New Issue
2015-11-25 06:47 SXX Note Added: 0006112
2015-11-25 06:47 SXX Relationship added duplicate of 0002072
2015-11-25 06:47 SXX Status new => resolved
2015-11-25 06:47 SXX Fixed in Version => 0.98f
2015-11-25 06:47 SXX Resolution open => duplicate
2015-11-25 06:47 SXX Assigned To => SXX
2022-04-12 09:17 Povelitel Status resolved => closed

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