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ID | Project | Category | View Status | Date Submitted | Last Update |
0002247 | VCMI | Mechanics - Adventure Map | public | 2015-08-31 11:16 | 2022-04-12 09:17 |
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Reporter | Dydzio | |
Assigned To | SXX | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 |
Product Version | 0.98c | |
Target Version | | Fixed in Version | 0.98f | |
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Summary | 0002247: Incorrect calculation of days left to capture castle that prevents from losing game after game load |
Description | If player has no castle and loads game, then amount of days left will be smaller by 1 than it should be. Repeat the "pass turn, load autosaved game" scheme to lose in 4 days instead of 7. |
Steps To Reproduce | Probably easiest way to reproduce this is to start Yog campaign from "shadow of death" expansion, and immediately load saved game, there will be 6 days left to capture town on 1st turn after game load instead of 7 days. |
Tags | No tags attached. |
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Attached Files | |
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