MantisBT - VCMI
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0002247VCMIMechanics - Adventure Mappublic2015-08-31 11:162022-04-12 09:17
Dydzio 
SXX 
normalminoralways
closedduplicate 
Microsoft WindowsWindows 7Home Premium x64
0.98c 
0.98f 
0002247: Incorrect calculation of days left to capture castle that prevents from losing game after game load
If player has no castle and loads game, then amount of days left will be smaller by 1 than it should be. Repeat the "pass turn, load autosaved game" scheme to lose in 4 days instead of 7.
Probably easiest way to reproduce this is to start Yog campaign from "shadow of death" expansion, and immediately load saved game, there will be 6 days left to capture town on 1st turn after game load instead of 7 days.
No tags attached.
duplicate of 0002072closed Warmonger After loading save of last 7 day without town you lose 
Issue History
2015-08-31 11:16DydzioNew Issue
2015-11-25 06:47SXXNote Added: 0006112
2015-11-25 06:47SXXRelationship addedduplicate of 0002072
2015-11-25 06:47SXXStatusnew => resolved
2015-11-25 06:47SXXFixed in Version => 0.98f
2015-11-25 06:47SXXResolutionopen => duplicate
2015-11-25 06:47SXXAssigned To => SXX
2022-04-12 09:17PovelitelStatusresolved => closed

Notes
(0006112)
SXX   
2015-11-25 06:47   
This one was previously fixed by Warmonger, see duplicate.

https://github.com/vcmi/vcmi/commit/eb0af0096e1c54459a1c825687cf3ddba25635f5 [^]