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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002062 | VCMI | Mechanics - Other | public | 2015-02-10 14:17 | 2022-04-12 10:47 | ||||
Reporter | SXX | ||||||||
Assigned To | vmarkovtsev | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.97b | ||||||||
Target Version | Fixed in Version | 0.98g | |||||||
Summary | 0002062: Alliances: puzzle map should be shared within team | ||||||||
Description | This is H3 behavior that currently not implemented in VCMI. All players in same team should contribute to same puzzle map and all Obelisks should be marked as "visited" for all team if any team member ever visited it. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0006284) SXX (administrator) 2016-01-15 17:59 |
A bit of clarification: in VCMI obelisks count does shared between teams, but information about visits likely doesn't or something is working wrong. |
(0006373) SXX (administrator) 2016-01-27 18:30 |
Tested. Resolved in recently merged branch: https://github.com/vcmi/vcmi/pull/160 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2015-02-10 14:17 | SXX | New Issue | |
2016-01-15 17:59 | SXX | Note Added: 0006284 | |
2016-01-15 17:59 | SXX | Relationship added | related to 0002106 |
2016-01-27 18:30 | SXX | Note Added: 0006373 | |
2016-01-27 18:30 | SXX | Status | new => resolved |
2016-01-27 18:30 | SXX | Fixed in Version | => 0.98g |
2016-01-27 18:30 | SXX | Resolution | open => fixed |
2016-01-27 18:30 | SXX | Assigned To | => vmarkovtsev |
2022-04-12 10:47 | Povelitel | Status | resolved => closed |
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