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IDProjectCategoryView StatusDate SubmittedLast Update
0001992VCMIOtherpublic2014-12-14 15:512015-12-08 04:41
Reportertooandorisu 
Assigned ToSXX 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSWindowsOS Version10
Product Version0.97 
Target VersionFixed in Version0.98f 
Summary0001992: Town entery
DescriptionWhen enter ANY town I get this message:

const struct TerrainTile *__thiscall CGameInfoCallback::getTile(class int3,bool)
 const: -1 -1 -1 is not visible!
class std::vector<class CGObjectInstance const *,class std::allocator<class CGOb
jectInstance const *> > __thiscall CGameInfoCallback::getVisitableObjs(class int
3,bool) const: -1 -1 -1 is not visible!
TagsNo tags attached.
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-  Notes
(0006149)
SXX (administrator)
2015-12-08 04:18

It's looks like the only case when it's may happen it's when "vcmiarmenelos" cheat was used and there is shipyard built in non-coastal town. E.g bestLocation of course can't find water tile and return -1.
(0006150)
SXX (administrator)
2015-12-08 04:41

Fixed. Warning should be much more informative than visibility error.
https://github.com/vcmi/vcmi/commit/07807fb044c5d84674ce800db6344f91b8513df0 [^]

- Issue History
Date Modified Username Field Change
2014-12-14 15:51 tooandorisu New Issue
2015-12-08 04:06 SXX Assigned To => SXX
2015-12-08 04:06 SXX Status new => assigned
2015-12-08 04:18 SXX Note Added: 0006149
2015-12-08 04:41 SXX Note Added: 0006150
2015-12-08 04:41 SXX Status assigned => resolved
2015-12-08 04:41 SXX Fixed in Version => 0.98f
2015-12-08 04:41 SXX Resolution open => fixed

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