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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001864 | VCMI | AI - Adventure Map | public | 2014-07-28 21:03 | 2018-11-07 06:46 | ||||
Reporter | Lullu | ||||||||
Assigned To | Warmonger | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | not fixable | ||||||
Platform | Linux | OS | Manjaro | OS Version | 0.8.10 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0001864: game crash at AI's turn | ||||||||
Description | the game keeps crashing when the AI has its turn. this is a medium map with only 1 AI. the ending code from terminal where the game is launched: Opening StupidAI Loaded Stupid AI 0.1 Loaded client part of save 29 Waiting for server: 1 Establishing connection... Found endpoints: 0: 127.0.0.1:3030 Trying connection to 127.0.0.1:3030 (0) Established connection with VCMI 0.96 (server) Connecting to the server: 1 Server opened savegame properly. Sent info to server: 2 Warning: IntObject re-activated with mismatching used and active Player 1 starting turn Our heroes don't move anymore, exhaustive decomposition failed Opening StupidAI Loaded Stupid AI 0.1 Error: server failed to close correctly or crashed! Check /home/lullu/.cache/vcmi/server_log.txt for more info Warning: an orphaned child! Lost connection to server, ending listening thread! boost: mutex lock failed in pthread_mutex_lock: Invalid argument Something wrong, lost connection while game is still ongoing... terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::lock_error> >' what(): boost: mutex lock failed in pthread_mutex_lock: Invalid argument Aborted | ||||||||
Steps To Reproduce | load the last saved game. | ||||||||
Additional Information | please answer if it is the wrong information that is provided. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | VCMI_Server_log.txt [^] (357,884 bytes) 2014-07-28 21:03 [Show Content]
.dmrc [^] (46 bytes) 2014-07-29 11:09 kage2.vcgm1 [^] (2,506,826 bytes) 2014-07-29 14:09 | ||||||||
Notes | |
(0004876) Warmonger (administrator) 2014-07-29 08:27 edited on: 2014-07-29 08:28 |
Please enable AI trace mod and post the result. You cna also watch AI with vcmieagles cheat. |
(0004877) Lullu (reporter) 2014-07-29 11:09 |
I have made a quick video showing the AI move. I have also enabled AI trace, where is the AI trace file located? |
(0004878) Lullu (reporter) 2014-07-29 11:48 |
Opening StupidAI Loaded Stupid AI 0.1 Loaded client part of save 31 Waiting for server: 1 Establishing connection... Found endpoints: 0: 127.0.0.1:3030 Trying connection to 127.0.0.1:3030 (0) Established connection with VCMI 0.96 (server) Connecting to the server: 1 Server opened savegame properly. Sent info to server: 2 Warning: IntObject re-activated with mismatching used and active Player 1 starting turn Striving to goal of type WIN Considering goal WIN Considering goal INVALID Trying to realize INVALID (value -10000000000.000) Failed to realize subgoal of type INVALID (greater goal type was WIN), I will stop. The error message was: I don't know how to fulfill this! Our heroes don't move anymore, exhaustive decomposition failed Striving to goal of type BUILD Considering goal BUILD Trying to realize BUILD (value 1.000) Looking into Tirith Failed to realize subgoal of type BUILD (greater goal type was BUILD), I will stop. The error message was: BUILD has been realized as much as possible. Looking into Melodia, MP=1500 Of all 1 destinations, object oid=439 seems nice Melodia will try to visit Marletto Tower at (48 8 0) Moving hero Melodia to tile 48 8 0 Hero Melodia moved from 48 10 0 to 48 8 0. Returning 1. Of all 13 destinations, object oid=438 seems nice Melodia will try to visit Oasis at (45 9 0) Moving hero Melodia to tile 45 9 0 Hero Melodia moved from 48 8 0 to 45 9 0. Returning 1. Of all 12 destinations, object oid=574 seems nice Melodia will try to visit Golem Factory at (39 8 0) Moving hero Melodia to tile 39 8 0 Adding query 16 - Blocking dialog query with 0 components - Much to your dismay, the Golem Factory is guarded by several Diamond Golems. Do you wish to fight the guards?. Total queries count: 1 I'll answer the query 16 giving the choice 1 Attempted answering query 16 - Blocking dialog query with 0 components - Much to your dismay, the Golem Factory is guarded by several Diamond Golems. Do you wish to fight the guards?. Request id=66. Waiting for results... Opening StupidAI Loaded Stupid AI 0.1 Removing query 16 - Blocking dialog query with 0 components - Much to your dismay, the Golem Factory is guarded by several Diamond Golems. Do you wish to fight the guards?. Total queries count: 0 Error: server failed to close correctly or crashed! Check /home/lullu/.cache/vcmi/server_log.txt for more info Player 1: I won the Starting battle of Melodia attacking Melodia the Druid at 39 8 0! Warning: an orphaned child! Lost connection to server, ending listening thread! boost: mutex lock failed in pthread_mutex_lock: Invalid argument Something wrong, lost connection while game is still ongoing... terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::lock_error> >' what(): boost: mutex lock failed in pthread_mutex_lock: Invalid argument Aborted |
(0004879) Lullu (reporter) 2014-07-29 11:55 |
i uploaded the .dmrc file by fault. and apparently I can't make a video with file size under 5mb. But the game crashes when AI goes into a Golem Factory. Hope you can use the info :) |
(0007678) Povelitel (updater) 2018-11-06 14:44 |
It is ticket is very old. And it can not be reproducibility. I think it's better to close |
(0007685) AVS (administrator) 2018-11-07 06:46 |
@Povelitel please do not set "fixed" resolution if bug was not actually fixed. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-28 21:03 | Lullu | New Issue | |
2014-07-28 21:03 | Lullu | Status | new => assigned |
2014-07-28 21:03 | Lullu | Assigned To | => Tow |
2014-07-28 21:03 | Lullu | File Added: VCMI_Server_log.txt | |
2014-07-29 08:27 | Warmonger | Note Added: 0004876 | |
2014-07-29 08:28 | Warmonger | Note Edited: 0004876 | View Revisions |
2014-07-29 11:09 | Lullu | Note Added: 0004877 | |
2014-07-29 11:09 | Lullu | File Added: .dmrc | |
2014-07-29 11:48 | Lullu | Note Added: 0004878 | |
2014-07-29 11:55 | Lullu | Note Added: 0004879 | |
2014-07-29 14:09 | Lullu | File Added: kage2.vcgm1 | |
2018-11-06 14:44 | Povelitel | Note Added: 0007678 | |
2018-11-06 14:44 | Povelitel | Status | assigned => resolved |
2018-11-06 14:44 | Povelitel | Fixed in Version | => 1.next |
2018-11-06 14:44 | Povelitel | Resolution | open => fixed |
2018-11-06 14:44 | Povelitel | Assigned To | Tow => Warmonger |
2018-11-07 06:46 | AVS | Note Added: 0007685 | |
2018-11-07 06:46 | AVS | Status | resolved => closed |
2018-11-07 06:46 | AVS | Resolution | fixed => not fixable |
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