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IDProjectCategoryView StatusDate SubmittedLast Update
0001862VCMIMechanics - Adventure Mappublic2014-07-27 22:422023-05-12 14:54
Reporterraine 
Assigned ToIvan 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001862: Hero animation speed (adventure map)
DescriptionThe hero walking/riding animation on the adventure map is progressing much faster than the original one.
TagsNo tags attached.
Attached Files

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-  Notes
(0004871)
Ivan (developer)
2014-07-28 07:08
edited on: 2014-07-28 10:29

I assume that this happens even if hero movement speed is same in settings of H3/VCMI?

Does this happens on all possible speed settings (slow, normal, fast, very fast) or only on some of those?

UPD: are you referring to *animation* speed (how fast hero/flag animation plays) or movement on screen (how fast map screen moves during movement)?

(0004880)
raine (reporter)
2014-07-30 15:55

Yes. And yes, I'm referring to the *animation*, sans the speed of the sprite.
(0004992)
raine (reporter)
2014-09-26 18:46

This bug is very noticeable in normal speed.
(0008621)
Ivan (developer)
2023-05-12 14:54

Fixed in 1.2

- Issue History
Date Modified Username Field Change
2014-07-27 22:42 raine New Issue
2014-07-28 07:08 Ivan Note Added: 0004871
2014-07-28 10:29 Ivan Note Edited: 0004871 View Revisions
2014-07-29 07:41 Ivan Assigned To => Ivan
2014-07-29 07:41 Ivan Status new => feedback
2014-07-30 15:55 raine Note Added: 0004880
2014-07-30 15:55 raine Status feedback => assigned
2014-09-26 18:46 raine Note Added: 0004992
2022-12-17 14:05 Ivan Assigned To Ivan =>
2023-05-12 14:54 Ivan Note Added: 0008621
2023-05-12 14:54 Ivan Status assigned => resolved
2023-05-12 14:54 Ivan Resolution open => fixed
2023-05-12 14:54 Ivan Assigned To => Ivan

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