MantisBT - VCMI
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0001862VCMIMechanics - Adventure Mappublic2014-07-27 22:422023-05-12 14:54
raine 
Ivan 
normalminorhave not tried
resolvedfixed 
 
 
0001862: Hero animation speed (adventure map)
The hero walking/riding animation on the adventure map is progressing much faster than the original one.
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Issue History
2014-07-27 22:42raineNew Issue
2014-07-28 07:08IvanNote Added: 0004871
2014-07-28 10:29IvanNote Edited: 0004871bug_revision_view_page.php?bugnote_id=4871#r2606
2014-07-29 07:41IvanAssigned To => Ivan
2014-07-29 07:41IvanStatusnew => feedback
2014-07-30 15:55raineNote Added: 0004880
2014-07-30 15:55raineStatusfeedback => assigned
2014-09-26 18:46raineNote Added: 0004992
2022-12-17 14:05IvanAssigned ToIvan =>
2023-05-12 14:54IvanNote Added: 0008621
2023-05-12 14:54IvanStatusassigned => resolved
2023-05-12 14:54IvanResolutionopen => fixed
2023-05-12 14:54IvanAssigned To => Ivan

Notes
(0004871)
Ivan   
2014-07-28 07:08   
(edited on: 2014-07-28 10:29)
I assume that this happens even if hero movement speed is same in settings of H3/VCMI?

Does this happens on all possible speed settings (slow, normal, fast, very fast) or only on some of those?

UPD: are you referring to *animation* speed (how fast hero/flag animation plays) or movement on screen (how fast map screen moves during movement)?

(0004880)
raine   
2014-07-30 15:55   
Yes. And yes, I'm referring to the *animation*, sans the speed of the sprite.
(0004992)
raine   
2014-09-26 18:46   
This bug is very noticeable in normal speed.
(0008621)
Ivan   
2023-05-12 14:54   
Fixed in 1.2