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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0001750 | VCMI | GUI - Adventure Map | public | 2014-03-15 19:48 | 2016-09-19 01:43 | ||||||||
| Reporter | exfizik | ||||||||||||
| Assigned To | SXX | ||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | assigned | Resolution | open | ||||||||||
| Platform | Linux 64 bit | OS | OpenSuse | OS Version | 12.3 | ||||||||
| Product Version | 0.95 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0001750: Cover of darkness covers dwellings, player owned guarded gates | ||||||||||||
| Description | I'm not 100% sure about this, but I thought that the cover of darkness (necromants) wasn't supposed to cover map objects that can be "owned". Yet, it does. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
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Notes |
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(0005211) SXX (administrator) 2014-12-11 01:48 edited on: 2014-12-11 02:30 |
Checked that in 0.97 and vanilla so just want to confirm the problem. In H3 all player-owned objects (include Lighthouses) disclose FoW. |
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(0006690) SXX (administrator) 2016-09-19 01:42 |
Even after 0002345 fix at least dwellings still covered by cover of darkness. |
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(0006691) SXX (administrator) 2016-09-19 01:43 |
Though i have a good idea for refactoring. :-) |
Issue History |
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| Date Modified | Username | Field | Change |
| 2014-03-15 19:48 | exfizik | New Issue | |
| 2014-12-11 01:48 | SXX | Note Added: 0005211 | |
| 2014-12-11 02:30 | SXX | Note Edited: 0005211 | View Revisions |
| 2014-12-11 07:41 | Warmonger | Assigned To | => Warmonger |
| 2014-12-11 07:41 | Warmonger | Status | new => assigned |
| 2015-09-04 17:41 | Warmonger | Relationship added | related to 0002251 |
| 2016-09-14 02:59 | SXX | Relationship added | related to 0002345 |
| 2016-09-19 01:42 | SXX | Note Added: 0006690 | |
| 2016-09-19 01:42 | SXX | Assigned To | Warmonger => SXX |
| 2016-09-19 01:43 | SXX | Note Added: 0006691 | |
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