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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001455 | VCMI | AI - Adventure Map | public | 2013-09-10 16:23 | 2014-06-22 15:04 | ||||
| Reporter | Povelitel | ||||||||
| Assigned To | Tow | ||||||||
| Priority | high | Severity | crash | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | x86 | OS | windows | OS Version | xp sp3 | ||||
| Product Version | 0.93b | ||||||||
| Target Version | Fixed in Version | 0.94 | |||||||
| Summary | 0001455: crash when AI wins siege by casting spell | ||||||||
| Description | end turn | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
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Notes |
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(0004031) Tow (developer) 2013-09-27 16:30 |
AI incorrectly doesn't detect the end of battle when victory is achieved by the casting of a spell. Likely related to 0001453 (perceiving turrets as usual enemy units). |
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(0004037) Tow (developer) 2013-09-27 19:44 |
Fixed in r3555. |
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(0004765) Povelitel (updater) 2014-06-22 13:36 |
Kantor, look, can can close them? |
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(0004791) Kantor (updater) 2014-06-22 15:04 |
This one may be closed. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-09-10 16:23 | Povelitel | New Issue | |
| 2013-09-10 16:23 | Povelitel | Status | new => assigned |
| 2013-09-10 16:23 | Povelitel | Assigned To | => Tow |
| 2013-09-10 16:23 | Povelitel | File Added: games.rar | |
| 2013-09-27 16:30 | Tow | Note Added: 0004031 | |
| 2013-09-27 16:30 | Tow | Status | assigned => confirmed |
| 2013-09-27 16:30 | Tow | Relationship added | related to 0001453 |
| 2013-09-27 19:43 | Tow | Summary | crash turn AI => crash when AI wins siege by casting spell |
| 2013-09-27 19:44 | Tow | Note Added: 0004037 | |
| 2013-09-27 19:44 | Tow | Status | confirmed => resolved |
| 2013-09-27 19:44 | Tow | Fixed in Version | => 0.94 |
| 2013-09-27 19:44 | Tow | Resolution | open => fixed |
| 2014-06-22 13:36 | Povelitel | Note Added: 0004765 | |
| 2014-06-22 15:04 | Kantor | Note Added: 0004791 | |
| 2014-06-22 15:04 | Kantor | Status | resolved => closed |
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