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IDProjectCategoryView StatusDate SubmittedLast Update
0001357VCMIMechanics - Battlespublic2013-07-18 14:512022-04-11 17:49
ReporterWarmonger 
Assigned ToWarmonger 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.93 
Target Version0.94Fixed in Version0.94 
Summary0001357: Clone: crash when clone is attacked
Descriptionbroken/null pointer access
TagsNo tags attached.
Attached Files

- Relationships
related to 0001441closedWarmonger Crash when clone dies 

-  Notes
(0003974)
Warmonger (administrator)
2013-09-08 17:45
edited on: 2013-09-08 17:46

Fixed in r3537.

Current solution is very careful, cloned stacks will be removed only once battle action (and animations) are finished. May need tweaking to look more natural.


- Issue History
Date Modified Username Field Change
2013-07-18 14:51 Warmonger New Issue
2013-07-18 14:51 Warmonger Status new => assigned
2013-07-18 14:51 Warmonger Assigned To => Warmonger
2013-09-08 16:13 Tow Relationship added related to 0001441
2013-09-08 17:45 Warmonger Note Added: 0003974
2013-09-08 17:45 Warmonger Status assigned => resolved
2013-09-08 17:45 Warmonger Fixed in Version => 0.94
2013-09-08 17:45 Warmonger Resolution open => fixed
2013-09-08 17:46 Warmonger Note Edited: 0003974 View Revisions
2022-04-11 17:49 Povelitel Status resolved => closed

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