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IDProjectCategoryView StatusDate SubmittedLast Update
0001318VCMIMechanics - Battlespublic2013-06-10 16:522023-01-09 20:15
Assigned ToIvan 
PlatformOSOS Version
Product Version0.93 
Target VersionFixed in Version 
Summary0001318: Multiple spell animations are shown simultaneously instead of consecutively
DescriptionWhen more than one spell has to act one a creature, they should occur one after the other (animation + sound + effect).

Take Septienna in map from 0001316, pick the Spellbook and attack. Cast Chain Lightning in the beginning, so that you get soon enemy Wraiths with partial damage. When their turn comes, the Regeneration + Mana Drain animations (& sounds I think) will take place simultaneously. In reality, we should get first Regeneration, then - when animation & sound of that is completed - also Mana Drain.
Additional Information
It would be even easier to reproduce with Ivor and its Cloak of the Undead King SoD artifact from backpack, however it seems it doesn't work (is that not implemented yet, or another bug to report?)
TagsNo tags attached.
Attached Files

- Relationships
related to 0000698resolvedIvan Spell animation has the same speed, regardless of the Animation Speed setting in the Combat Options 
related to 0000134closedWarmonger Wight's regeneration takes place only after they move during their turn (EDIT: partly fixed, see attached note for details) 

-  Notes
Ivan (developer)
2023-01-09 20:15

Resolved in PR 1229. Will be released as 1.2

- Issue History
Date Modified Username Field Change
2013-06-10 16:52 Zamolxis New Issue
2013-06-10 16:52 Zamolxis Issue generated from: 0000698
2013-06-10 16:52 Zamolxis Relationship added related to 0000698
2013-06-10 18:54 Zamolxis Relationship added related to 0000134
2022-12-17 14:28 Ivan Assigned To => Ivan
2022-12-17 14:28 Ivan Status new => assigned
2022-12-17 14:31 Ivan Status assigned => confirmed
2023-01-09 20:15 Ivan Note Added: 0008445
2023-01-09 20:15 Ivan Status confirmed => resolved
2023-01-09 20:15 Ivan Resolution open => fixed

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