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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001270 | VCMI | Mechanics - Adventure Map | public | 2013-05-25 07:51 | 2013-05-25 08:51 | ||||
Reporter | radek | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | x86_64 | OS | OS Version | 3.9.3-1-ARCH | |||||
Product Version | 0.92 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001270: crash when visiting oasis | ||||||||
Description | Hero went to oasis and game crash occured. After loading last autosave problem is reproducible. | ||||||||
Steps To Reproduce | Load autosaved game and go with Sephinroth (4th hero) to the nearest oasis. | ||||||||
Additional Information | vcmi package from AUR | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | crash_in_oasis.zip [^] (372,834 bytes) 2013-05-25 07:51 | ||||||||
Relationships | |||||||||||
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Notes | |
(0003551) Ivan (developer) 2013-05-25 08:10 |
I think that this is same as 0001262 - not reproducible for me with current trunk. Please, recheck this in 0.93 when it will be out. |
(0003552) Ivan (developer) 2013-05-25 08:51 |
It looks that I already fixed this bug quite a while ago - 0001233 Closing duplicates. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-05-25 07:51 | radek | New Issue | |
2013-05-25 07:51 | radek | File Added: crash_in_oasis.zip | |
2013-05-25 08:10 | Ivan | Note Added: 0003551 | |
2013-05-25 08:10 | Ivan | Status | new => feedback |
2013-05-25 08:11 | Ivan | Relationship added | related to 0001262 |
2013-05-25 08:49 | Ivan | Relationship added | duplicate of 0001233 |
2013-05-25 08:51 | Ivan | Note Added: 0003552 | |
2013-05-25 08:51 | Ivan | Status | feedback => closed |
2013-05-25 08:51 | Ivan | Assigned To | => Ivan |
2013-05-25 08:51 | Ivan | Resolution | open => duplicate |
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