So after we buy the ship, it appears in the town screen and in the default place in front of the town. Going in and out the town as long as the ship does no">
So after we buy the ship, it appears in the town screen and in the default place in front of the town. Going in and out the town as long as the ship does no">
MantisBT

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IDProjectCategoryView StatusDate SubmittedLast Update
0000110VCMIGUI - Town screenpublic2009-10-04 12:412022-04-12 11:04
ReporterTow dragon 
Assigned ToSXX 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version0.74 
Target VersionFixed in Version0.99 
Summary0000110: After a ship is built in town, we should not be able to re-open the Shipyard screen until the ship leaves the "harbor".
Description0.73#82 - After a ship is built in town, we should not be able to re-open the Shipyard screen until the ship leaves the "harbor".



So after we buy the ship, it appears in the town screen and in the default place in front of the town. Going in and out the town as long as the ship does not move from that spot should not change anything: ship would still show in the town screen and we shouldn't be able to open the Shipyard window. Once the ship moves (hero boards & leaves, summoned or scuttled), the ship disappears from the town screen and we should be able to open Shipyard window again to buy a new boat.



#82b - Possible H3 bug: In H3, when there was a boat in town, clicking on Shipyard was doing nothing (no error msg of any kind, not even in the subtitle bar).

SUGGESTION: I believe in-town shipyards should behave exactly like Adventure Map shipyards when a boat is blocking them, that is to display the pop-up saying "Cannot build another boat"
Additional InformationOriginally reported here: http://forum.vcmi.eu/viewtopic.php?p=3577#3577 [^]
TagsNo tags attached.
Attached Files

- Relationships
related to 0001306closedIvan Cheat code 'vcmiarmenelos' (= build all) also adds the boat next to Shipyard in Town screen 

-  Notes
(0000204)
Tow (developer)
2009-11-13 16:03

Fixed (including realization of the suggestion) in r1358.
(0000219)
Zamolxis (viewer)
2009-11-14 01:34

Thanks for including the suggestion. ;)
(0000463)
Zamolxis (viewer)
2009-12-22 16:28

Verified and confirmed as fixed in 0.75
(0003672)
Zamolxis (viewer)
2013-06-08 06:45

This bug is back in 0.93.

It still worked in 0.92c, so perhaps it's related to your changes for 0001281?
(0006674)
SXX (administrator)
2016-09-14 00:34

Added dialog in castle screen as suggested:
https://github.com/vcmi/vcmi/commit/f623865991d50f44e73102d7632d83f016928e1a [^]

- Issue History
Date Modified Username Field Change
2009-10-04 12:41 Tow dragon New Issue
2009-10-06 15:12 Tow Assigned To => Tow
2009-10-06 15:12 Tow Status new => assigned
2009-10-06 15:12 Tow Category GUI - Other => GUI - Town screen
2009-10-06 15:12 Tow Product Version => 0.74
2009-10-27 22:21 Zamolxis Description Updated View Revisions
2009-11-13 16:03 Tow Note Added: 0000204
2009-11-13 16:03 Tow Status assigned => resolved
2009-11-13 16:03 Tow Fixed in Version => SVN
2009-11-13 16:03 Tow Resolution open => fixed
2009-11-14 01:34 Zamolxis Note Added: 0000219
2009-12-22 16:28 Zamolxis Note Added: 0000463
2009-12-22 16:28 Zamolxis Status resolved => closed
2013-06-08 06:45 Zamolxis Note Added: 0003672
2013-06-08 06:45 Zamolxis Status closed => feedback
2013-06-08 06:45 Zamolxis Resolution fixed => reopened
2013-06-08 06:46 Zamolxis Reproducibility have not tried => always
2013-06-08 07:00 Zamolxis Relationship added related to 0001306
2016-08-28 03:42 SXX Assigned To Tow => SXX
2016-08-28 03:42 SXX Status feedback => assigned
2016-09-14 00:34 SXX Note Added: 0006674
2016-09-14 00:34 SXX Status assigned => resolved
2016-09-14 00:34 SXX Fixed in Version 0.75 => 0.99
2016-09-14 00:34 SXX Resolution reopened => won't fix
2016-09-14 00:34 SXX Resolution won't fix => no change required
2022-04-12 11:04 Povelitel Status resolved => closed

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