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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001097 | VCMI | GUI - PreGame | public | 2012-09-29 01:19 | 2023-05-31 14:05 | ||||||||
Reporter | Zamolxis | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.89 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001097: Select Resolution - would be good if it worked again without restarting the application | ||||||||||||
Description | I think it's great the resolution setting could be integrated in System Options. However I do miss the possibility to change resolutions without restarting. I understand it's not a priority, but if it can be done at some point in the future it would be great. Any other PC game (that I know) allows the change of resolution without restart, so it would look & feel better if we bring back the functionality. Not only for the players of the final product later on, but also for testers now. It was way easier to change resolutions in the past, by typing it in Console at any time (regardless of where the client was). Now it's quite some clicks away, plus we *have* to be on Adventure Map to open System Options, plus we have to exit & restart after that. Ideally would be that it takes effect as soon as we exit system options. But if that's difficult with the current architecture, then would be nice if at least going through the menu (Load, etc) would be enough for new setting to take effect. Perhaps a message saying "Reload necessary for setting to take effect" would also be good. | ||||||||||||
Tags | No tags attached. | ||||||||||||
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Notes | |
(0003585) Zamolxis (viewer) 2013-05-29 07:56 edited on: 2013-05-29 08:54 |
EDITED (original Note removed): This was temporary marked as "crash" due to a crash I was having when re-loading after changing resolution. It turned out however it wasn't related to the resolution, but with the position of the saved game in the menu list. See my notes to 0001237. |
(0008632) Ivan (developer) 2023-05-31 14:05 |
Implemented in 1.3 |
Issue History | |||
Date Modified | Username | Field | Change |
2012-09-29 01:19 | Zamolxis | New Issue | |
2012-09-29 01:31 | Zamolxis | Description Updated | View Revisions |
2012-09-29 01:53 | Zamolxis | Issue cloned: 0001098 | |
2012-09-29 01:53 | Zamolxis | Relationship added | related to 0001098 |
2012-09-29 02:21 | Zamolxis | Relationship added | related to 0001099 |
2013-05-29 07:56 | Zamolxis | Note Added: 0003585 | |
2013-05-29 07:56 | Zamolxis | Priority | low => normal |
2013-05-29 07:56 | Zamolxis | Severity | feature => crash |
2013-05-29 07:56 | Zamolxis | Category | GUI - Other => GUI - PreGame |
2013-05-29 07:56 | Zamolxis | Description Updated | View Revisions |
2013-05-29 07:58 | Zamolxis | Summary | Select Resolution - would be good if it worked again without restarting the application => Select Resolution + Load leads to crash in 0.92b/c (UPDATED) |
2013-05-29 07:59 | Zamolxis | File Added: 2013-05-29_ChangeResCrashAtLoad.jpg | |
2013-05-29 07:59 | Zamolxis | File Added: 2013-05-29_ChangeResCrashAtLoad.7z | |
2013-05-29 08:00 | Zamolxis | Note Edited: 0003585 | View Revisions |
2013-05-29 08:49 | Zamolxis | Severity | crash => feature |
2013-05-29 08:49 | Zamolxis | Summary | Select Resolution + Load leads to crash in 0.92b/c (UPDATED) => Select Resolution - would be good if it worked again without restarting the application |
2013-05-29 08:49 | Zamolxis | Description Updated | View Revisions |
2013-05-29 08:54 | Zamolxis | Note Edited: 0003585 | View Revisions |
2013-05-29 08:54 | Zamolxis | File Deleted: 2013-05-29_ChangeResCrashAtLoad.7z | |
2013-05-29 08:54 | Zamolxis | File Deleted: 2013-05-29_ChangeResCrashAtLoad.jpg | |
2023-05-31 14:05 | Ivan | Note Added: 0008632 | |
2023-05-31 14:05 | Ivan | Status | new => resolved |
2023-05-31 14:05 | Ivan | Resolution | open => fixed |
2023-05-31 14:05 | Ivan | Assigned To | => Ivan |
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