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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001052 | VCMI | Mechanics - Town structures | public | 2012-08-25 12:13 | 2014-05-30 17:41 | ||||
Reporter | Warmonger | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | block | Reproducibility | have not tried | ||||
Status | closed | Resolution | fixed | ||||||
Platform | PC | OS | Windows 7 | OS Version | SP1 | ||||
Product Version | |||||||||
Target Version | 0.9 | Fixed in Version | 0.9 | ||||||
Summary | 0001052: Crash at new week after r2840. | ||||||||
Description | After changes in parser, game crashes on new week. Debugger point at const std::string & CBuilding::Name() const function | ||||||||
Steps To Reproduce | Check attached autosave, pass turn. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | r2841crash.rar [^] (260,806 bytes) 2012-08-25 12:13 | ||||||||
Notes | |
(0002921) Ivan (developer) 2012-08-25 13:22 |
With your save there is also crash on opening town. In Building::Name() as well. Looks like building with ID = 26 (Grail) is missing. All other buildings are OK as far as I can see. Found it. Will upload fix soon. |
(0002922) Ivan (developer) 2012-08-25 13:32 |
Done. Rev 2842. Building are part of save game so this save is still broken. |
(0002923) Warmonger (administrator) 2012-08-25 14:54 |
Ok, works now. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-08-25 12:13 | Warmonger | New Issue | |
2012-08-25 12:13 | Warmonger | File Added: r2841crash.rar | |
2012-08-25 13:22 | Ivan | Note Added: 0002921 | |
2012-08-25 13:32 | Ivan | Note Added: 0002922 | |
2012-08-25 13:32 | Ivan | Assigned To | => Ivan |
2012-08-25 13:32 | Ivan | Status | new => feedback |
2012-08-25 14:54 | Warmonger | Note Added: 0002923 | |
2012-08-25 14:54 | Warmonger | Status | feedback => assigned |
2012-08-25 14:54 | Warmonger | Status | assigned => resolved |
2012-08-25 14:54 | Warmonger | Fixed in Version | => 0.9 |
2012-08-25 14:54 | Warmonger | Resolution | open => fixed |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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