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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000448 | VCMI | Mechanics - Objects | public | 2010-03-23 17:12 | 2014-05-30 17:39 | ||||
Reporter | arthusp | ||||||||
Assigned To | Warmonger | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.8 | ||||||||
Target Version | Fixed in Version | 0.82 | |||||||
Summary | 0000448: There is no grow defending monsters after week in neutral towns. | ||||||||
Description | There is no grow defending monsters after week in neutral towns when there were no monsters at end of previous week. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0000835) Warmonger (administrator) 2010-03-24 20:11 |
I may think about it. What is the original behaviour? |
(0000838) Zamolxis (viewer) 2010-03-24 22:34 edited on: 2010-03-24 22:34 |
This sounds more like a feature to me. Moreover, it doesn't ring a bell. In H3 neutral town defenders did not increase in number over the week. Though the report also says "were no monsters at end of previous week", but I'm not sure what that means, so a clarification would be most welcome. :) |
(0000839) Ivan (developer) 2010-03-24 22:37 |
This is not identical to H3 behavior but close to it: 1)On game start all towns with default garrison (option in map editor, towns with empty but defined garrison should be omitted) will have 25% possibility for each of 1-4 tiers to spawn (about 50%-100% of basic growth) 2)every week there is some high possibility (about 90%) that we'll get growth of one creature (either existing one or new one if we have empty slots): 1st month 1-4 level 2nd month 1-6 level 3rd month 1-7 level additionally we have low chance(10%-25%) for upgrading one slot Note - Creatures from another towns won't get upgrades\growth |
(0000840) Zamolxis (viewer) 2010-03-24 22:57 edited on: 2010-03-24 22:57 |
Thanks a lot Ivan. I tried to figure it out by having a couple of weeks pass in front of a neutral town, but nothing changed. Then again, that's the problem with probabilities... :p |
(0000855) Warmonger (administrator) 2010-04-03 07:39 |
Nine nine nine ;) Are you sure this growth does not happen only in WoG? |
(0000983) Warmonger (administrator) 2010-06-26 09:50 |
Ok, worked in Heroes Complete. However, in WoG chances for upgrade seem significant, but in H3 once all slots are full, it didn't occur (waited 24 months). I may write something, but let's discuss how it should be. |
(0000996) Warmonger (administrator) 2010-06-29 10:00 |
Handled in r1625. Hopefully it's close enough! |
Issue History | |||
Date Modified | Username | Field | Change |
2010-03-23 17:12 | arthusp | New Issue | |
2010-03-24 20:11 | Warmonger | Note Added: 0000835 | |
2010-03-24 22:32 | Zamolxis | Severity | minor => feature |
2010-03-24 22:34 | Zamolxis | Note Added: 0000838 | |
2010-03-24 22:34 | Zamolxis | Note Edited: 0000838 | View Revisions |
2010-03-24 22:37 | Ivan | Note Added: 0000839 | |
2010-03-24 22:57 | Zamolxis | Note Added: 0000840 | |
2010-03-24 22:57 | Zamolxis | Note Edited: 0000840 | View Revisions |
2010-03-25 11:49 | Warmonger | Assigned To | Tow => Warmonger |
2010-04-03 07:39 | Warmonger | Note Added: 0000855 | |
2010-06-26 09:50 | Warmonger | Note Added: 0000983 | |
2010-06-29 10:00 | Warmonger | Note Added: 0000996 | |
2010-06-29 10:00 | Warmonger | Status | assigned => resolved |
2010-06-29 10:00 | Warmonger | Fixed in Version | => 0.89 |
2010-06-29 10:00 | Warmonger | Resolution | open => fixed |
2014-05-30 17:39 | beegee | Status | resolved => closed |
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