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IDProjectCategoryView StatusDate SubmittedLast Update
0003206VCMIGUI - Battlespublic2022-04-01 10:402023-01-09 20:15
ReporterAndruids 
Assigned ToIvan 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindowsOS Version8.1
Product Version0.99 
Target VersionFixed in Version 
Summary0003206: Bugged "Start Walking" animation
DescriptionOne of the most jarring graphic bugs I encounter while testing new units is the incorrect order of "Turning" and "Start Walking" animations. When the unit moves in an opposite direction, first the "Start Walking" animation plays, then "Turn", then "Walking". The correct order should be:
1. "Turn"
2. "Start Walking"
3. "Walking"

(The order of "Stop Walking" animation is normal.)
Steps To ReproduceMove in an opposite direction with a unit which has a very noticeable "Start Walking" animation e.g. with vampires.
TagsNo tags attached.
Attached Files

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-  Notes
(0008436)
Ivan (developer)
2023-01-09 20:15

Resolved in PR 1229. Will be released as 1.2

- Issue History
Date Modified Username Field Change
2022-04-01 10:40 Andruids New Issue
2022-12-17 14:09 Ivan Assigned To => Ivan
2022-12-17 14:09 Ivan Status new => assigned
2022-12-17 14:31 Ivan Status assigned => confirmed
2023-01-09 20:15 Ivan Note Added: 0008436
2023-01-09 20:15 Ivan Status confirmed => resolved
2023-01-09 20:15 Ivan Resolution open => fixed

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