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| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0003125 | VCMI | GUI - Battles | public | 2020-05-16 20:07 | 2023-01-09 20:15 | 
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| Reporter | Czesiek |   | 
| Assigned To | Ivan |   | 
| Priority | normal | Severity | minor | Reproducibility | always | 
| Status | resolved | Resolution | fixed |   | 
| Platform | Linux | OS | Ubuntu | OS Version | 20.04 | 
| Product Version |  |   | 
| Target Version |  | Fixed in Version |  |   | 
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| Summary | 0003125: Palisade covering other elements of the battleground | 
| Description | On the battle view during siege, you can see that palisade is covering more important layers - like dead units, or current unit movement range or grid. See screenshot | 
| Steps To Reproduce | Attack a barbarian town, enable grid, optionally kill a unit on the palisade. 
Didn't test it with other towns. | 
| Additional Information | Encountered on nullkiller_ai branch, but seems unrelated to AI so I expect it's a develop issue as well. 
Compiled with gcc 9.3.0 (default on ubuntu 20.04) | 
| Tags | No tags attached. | 
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| Attached Files |   Screenshot from 2020-05-16 21-43-11.png [^] (2,966,056 bytes) 2020-05-16 20:07 | 
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