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IDProjectCategoryView StatusDate SubmittedLast Update
0000299VCMIMechanics - Battlespublic2009-12-04 14:372011-10-28 23:44
ReporterBoulie 
Assigned ToWarmonger 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75 
Target VersionFixed in Version0.86 
Summary0000299: Death ripple - to cast you need to aim on the battle field and should effect on all creatures in the same moment
DescriptionDeath ripple inflict units in turn and animation is divided on every stack.
In info window, the amount of damages is summary of dmg inflicted on every stock (see screenshot). The death ripple inflicts 45 dmg, but the is info that inflicted 180, there were 4 stack,, so 4 x 45 = 180 dmg
TagsNo tags attached.
Attached Filesjpg file icon spell-death ripple.jpg [^] (278,217 bytes) 2009-12-04 14:37

- Relationships
related to 0000295closedTow dragon Armageddon - you need to aim the opponent to use Armageddon 
related to 0000332closedWarmonger Different spell damage information in battle log (phrasing + no number of creatures killed) 

-  Notes
(0000585)
Tow dragon (viewer)
2010-01-28 17:24

partially fixed in rev 1429 (death ripple is automatically cast when spell is pressed)
(0001795)
Warmonger (administrator)
2011-06-18 05:03

Would you mind if I implemented this feature for all area damage spells, including fireball?
At least in H5 it works fine.
(0001799)
Zamolxis (viewer)
2011-06-18 08:52

What do you mean? Will the behavior defer from the H3 one? If yes, how exactly?
(0001802)
majaczek (reporter)
2011-06-18 09:20

Warmonger means that showing all damage inflicted by area spell is better than jus showing damage on creature aimed as he believe it worked in H3
(0001803)
Zamolxis (viewer)
2011-06-18 14:42

I guess that should be fine...

A nice enhancement (if easy), would be to have the log mentioning the casualties as well:
- when applicable: the spell does 180 damage killing 5 creatures
- when not applicable just: the spell does 180 damage

And a note here: for Death Ripple, we shouldn't copy the text used in H3, mentioning damage "to all living creatures", because it deals damage to other non-undead creatures as well (so from this perspective it's good as it is now in VCMI).
(0001924)
Warmonger (administrator)
2011-08-12 19:39

Fixed in r2286
(0002097)
Zamolxis (viewer)
2011-10-28 23:41

Checked in 0.86/c and confirmed as fixed.

- Issue History
Date Modified Username Field Change
2009-12-04 14:37 Boulie New Issue
2009-12-04 14:37 Boulie File Added: spell-death ripple.jpg
2009-12-04 16:12 Warmonger Relationship added related to 0000295
2010-01-28 17:24 Tow dragon Note Added: 0000585
2011-05-28 06:20 Warmonger Assigned To Tow dragon => Warmonger
2011-06-18 05:03 Warmonger Note Added: 0001795
2011-06-18 08:52 Zamolxis Note Added: 0001799
2011-06-18 09:20 majaczek Note Added: 0001802
2011-06-18 14:42 Zamolxis Note Added: 0001803
2011-06-18 18:15 Warmonger Relationship added related to 0000332
2011-08-12 19:39 Warmonger Note Added: 0001924
2011-08-12 19:39 Warmonger Status assigned => resolved
2011-08-12 19:39 Warmonger Fixed in Version => 0.89
2011-08-12 19:39 Warmonger Resolution open => fixed
2011-10-28 23:41 Zamolxis Note Added: 0002097
2011-10-28 23:41 Zamolxis Status resolved => closed
2011-10-28 23:44 Zamolxis Issue cloned: 0000832

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