MantisBT - VCMI |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000299 | VCMI | Mechanics - Battles | public | 2009-12-04 14:37 | 2011-10-28 23:44 |
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Reporter | Boulie | |
Assigned To | Warmonger | |
Priority | normal | Severity | tweak | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.75 | |
Target Version | | Fixed in Version | 0.86 | |
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Summary | 0000299: Death ripple - to cast you need to aim on the battle field and should effect on all creatures in the same moment |
Description | Death ripple inflict units in turn and animation is divided on every stack.
In info window, the amount of damages is summary of dmg inflicted on every stock (see screenshot). The death ripple inflicts 45 dmg, but the is info that inflicted 180, there were 4 stack,, so 4 x 45 = 180 dmg |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000295 | closed | Tow dragon | Armageddon - you need to aim the opponent to use Armageddon | related to | 0000332 | closed | Warmonger | Different spell damage information in battle log (phrasing + no number of creatures killed) |
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Attached Files | spell-death ripple.jpg (278,217) 2009-12-04 14:37 https://bugs.vcmi.eu/file_download.php?file_id=168&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2009-12-04 14:37 | Boulie | New Issue | |
2009-12-04 14:37 | Boulie | File Added: spell-death ripple.jpg | |
2009-12-04 16:12 | Warmonger | Relationship added | related to 0000295 |
2010-01-28 17:24 | Tow dragon | Note Added: 0000585 | |
2011-05-28 06:20 | Warmonger | Assigned To | Tow dragon => Warmonger |
2011-06-18 05:03 | Warmonger | Note Added: 0001795 | |
2011-06-18 08:52 | Zamolxis | Note Added: 0001799 | |
2011-06-18 09:20 | majaczek | Note Added: 0001802 | |
2011-06-18 14:42 | Zamolxis | Note Added: 0001803 | |
2011-06-18 18:15 | Warmonger | Relationship added | related to 0000332 |
2011-08-12 19:39 | Warmonger | Note Added: 0001924 | |
2011-08-12 19:39 | Warmonger | Status | assigned => resolved |
2011-08-12 19:39 | Warmonger | Fixed in Version | => 0.89 |
2011-08-12 19:39 | Warmonger | Resolution | open => fixed |
2011-10-28 23:41 | Zamolxis | Note Added: 0002097 | |
2011-10-28 23:41 | Zamolxis | Status | resolved => closed |
2011-10-28 23:44 | Zamolxis | Issue cloned: 0000832 | |
Notes |
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partially fixed in rev 1429 (death ripple is automatically cast when spell is pressed) |
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Would you mind if I implemented this feature for all area damage spells, including fireball?
At least in H5 it works fine. |
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What do you mean? Will the behavior defer from the H3 one? If yes, how exactly? |
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Warmonger means that showing all damage inflicted by area spell is better than jus showing damage on creature aimed as he believe it worked in H3 |
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I guess that should be fine...
A nice enhancement (if easy), would be to have the log mentioning the casualties as well:
- when applicable: the spell does 180 damage killing 5 creatures
- when not applicable just: the spell does 180 damage
And a note here: for Death Ripple, we shouldn't copy the text used in H3, mentioning damage "to all living creatures", because it deals damage to other non-undead creatures as well (so from this perspective it's good as it is now in VCMI). |
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Checked in 0.86/c and confirmed as fixed. |
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