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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002748 | VCMI | GUI - Battles | public | 2017-07-24 21:50 | 2019-03-24 12:42 |
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| Reporter | hkoehler | |
| Assigned To | Dydzio | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 0.99 | |
| Target Version | | Fixed in Version | 1.next | |
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| Summary | 0002748: Click on adventure map interpreted as battle command |
| Description | When you click on the adventure map to attack something, the click is also interpreted as a click on the battle-map popup, causing your first creature stack to move accordingly and waste their turn (assuming you start). |
| Steps To Reproduce | On the adventure map, click on an enemy stack without releasing the mouse button. Once the battle map is open and you are able to act, release the mouse button - your selected creature should move to your mouse position. |
| Additional Information | It looks like the issue is with mouse-up getting interpreted as a click event. Mouse-down on the adventure map starts your hero moving and opens the battle-screen, then mouse-up moves your creature. Happens naturally if the target of your attack is very close and/or you simply click rather slow. |
| Tags | No tags attached. |
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| Attached Files | |
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