View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0002748 | VCMI | GUI - Battles | public | 2017-07-24 21:50 | 2019-03-24 12:42 |
|
Reporter | hkoehler | |
Assigned To | Dydzio | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.99 | |
Target Version | | Fixed in Version | 1.next | |
|
Summary | 0002748: Click on adventure map interpreted as battle command |
Description | When you click on the adventure map to attack something, the click is also interpreted as a click on the battle-map popup, causing your first creature stack to move accordingly and waste their turn (assuming you start). |
Steps To Reproduce | On the adventure map, click on an enemy stack without releasing the mouse button. Once the battle map is open and you are able to act, release the mouse button - your selected creature should move to your mouse position. |
Additional Information | It looks like the issue is with mouse-up getting interpreted as a click event. Mouse-down on the adventure map starts your hero moving and opens the battle-screen, then mouse-up moves your creature. Happens naturally if the target of your attack is very close and/or you simply click rather slow. |
Tags | No tags attached. |
|
Attached Files | |
|