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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002687 | VCMI | Campaigns | public | 2017-05-29 17:48 | 2018-01-09 07:20 | ||||||||
Reporter | truckercap | ||||||||||||
Assigned To | SXX | ||||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | GNU/Linux | OS | GNU/Linux | OS Version | Antergros Cinn. | ||||||||
Product Version | 0.99 | ||||||||||||
Target Version | Fixed in Version | 1.next | |||||||||||
Summary | 0002687: Crash after campaign video (2nd scenario) | ||||||||||||
Description | This varies from the other open crash bug that is open relating to unknown map formats/empty map files. On a fresh install of Antergros with vcmi-git built from AUR. Campaigns start just fine for the first scenario but after completing first scenario and watching the campaign video for the second scenario the game crashes VCMI_Client_log.txt 2017-May-29 12:35:23.117506 INFO network [7f3bebc62700] - Connecting to the server: 1 2017-May-29 12:35:23.117582 INFO network [7f3bebc62700] - Will send info to server... 2017-May-29 12:35:23.156406 ERROR network [7f3c10ac9700] - Error: server failed to close correctly or crashed! 2017-May-29 12:35:23.156452 ERROR network [7f3c10ac9700] - Check /home/xxxx/.cache/vcmi/server_log.txt for more info VCMI_Server_log.txt 2017-May-29 12:35:23.153556 TRACE global [7fcf04b2c740] - Calling Init for object 939, , 2017-May-29 12:35:23.153566 TRACE global [7fcf04b2c740] - Calling Init for object 940, , 2017-May-29 12:35:23.153574 TRACE global [7fcf04b2c740] - Calling Init for object 941, deadVegetation, object 2017-May-29 12:35:23.153584 TRACE global [7fcf04b2c740] - Calling Init for object 942, , 2017-May-29 12:35:23.153591 TRACE global [7fcf04b2c740] - Calling Init for object 943, deadVegetation, object 2017-May-29 12:35:23.153601 TRACE global [7fcf04b2c740] - Calling Init for object 944, shrub, object 2017-May-29 12:35:23.153608 TRACE global [7fcf04b2c740] - Calling Init for | ||||||||||||
Steps To Reproduce | Install VCMI_git, build using --gog option. launch vcmilauncher with any expansion mod enabled. Beat first scenario of campaign. Attempt 2nd scenario, crashes on startup. | ||||||||||||
Additional Information | This error has occurred on all expansion mod campaigns I have attempted. WOG and Heroes Chronicles (one submod enabled at a time). I will verify whether this issue affects stock campaigns today. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0007067) truckercap (reporter) 2017-05-29 17:51 |
Reference of console error when crash occurs. terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::system::system_error> >' what(): read: End of file |
(0007068) truckercap (reporter) 2017-05-29 19:26 |
This error occurs during stock campaigns as well. Sometimes after the first campaign video. |
(0007069) truckercap (reporter) 2017-05-30 03:43 |
After a new update to boost, and recompiling VCMI, this issue does not seem to manifest itself. |
(0007115) SXX (administrator) 2017-07-14 13:00 |
Should be resolved now: https://github.com/vcmi/vcmi/commit/ee7862b12f2d72ea51993416e1cbafbb300d825c [^] https://github.com/vcmi/vcmi/commit/4bf1c9a9a354857ae79e21b2c390aca7b10fde06 [^] I tested few campaigns and they seems to be working fine. Old saves should also be working as long as you just go to next scenario. |
(0007116) SXX (administrator) 2017-07-14 13:01 |
Actually this is weird that it's fixed itself for you. There was actually a bug that mess badly with gamestate on initialization and cause crash on saving. |
(0007230) amzukk1 (reporter) 2017-08-22 12:04 |
On android there is still the bug visible. It can be reproduced in two ways: - Load single player map, Exit to main menu and try to load other single player map again - the VCMI gets stuck on loading screen. - Second mission in campaign is not loading correctly - see point above. Tested on version: https://builds.vcmi.download/branch/develop/Android/VCMI-branch-develop-5067e73-091f3dc.apk [^] On Android 7.0 |
(0007239) SXX (administrator) 2017-08-24 18:34 |
I'm sorry to say, but sadly latest built Android version might still contain already fixed issues. I'll probably try to fix Android build later, but for now it's broken and outdated. |
(0007349) t4nker (reporter) 2018-01-09 07:20 |
any luck of fixing the loading freeze on android? |
Issue History | |||
Date Modified | Username | Field | Change |
2017-05-29 17:48 | truckercap | New Issue | |
2017-05-29 17:51 | truckercap | Note Added: 0007067 | |
2017-05-29 19:26 | truckercap | Note Added: 0007068 | |
2017-05-30 03:43 | truckercap | Note Added: 0007069 | |
2017-07-14 12:53 | SXX | Relationship added | duplicate of 0002037 |
2017-07-14 13:00 | SXX | Note Added: 0007115 | |
2017-07-14 13:00 | SXX | Status | new => resolved |
2017-07-14 13:00 | SXX | Fixed in Version | => 1.next |
2017-07-14 13:00 | SXX | Resolution | open => fixed |
2017-07-14 13:00 | SXX | Assigned To | => SXX |
2017-07-14 13:01 | SXX | Note Added: 0007116 | |
2017-08-22 12:04 | amzukk1 | Note Added: 0007230 | |
2017-08-24 18:34 | SXX | Note Added: 0007239 | |
2018-01-09 07:20 | t4nker | Note Added: 0007349 |
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