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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002677 | VCMI | GUI - Adventure Map | public | 2017-05-17 15:56 | 2017-05-28 12:12 |
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| Reporter | misiokles | |
| Assigned To | FeniksFire | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | PC | OS | Windows | OS Version | 10 |
| Product Version | 0.99 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0002677: Towns on adventure map have always "capitol" defs. |
| Description | In VCMI we can have diffirent towns' animations depending of village/fort/citadel/castle/capitol build inside. In last vcmi version and daily builds this feature stops working. Game always shows town-capitol animation (even when there's no town, only village). |
| Steps To Reproduce | Start any scenario. For better viewing, enable HotA's submod New Towns for map. There's any diffence between village/fort/citadel/castle/capitol animations - only capitol town is shown. |
| Tags | No tags attached. |
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| Attached Files | allCapitols.png [^] (941,902 bytes) 2017-05-17 15:56
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