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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002302 | VCMI | Mechanics - Battles | public | 2015-10-15 03:06 | 2022-04-12 11:04 | ||||
| Reporter | SXX | ||||||||
| Assigned To | AVS | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.98d | ||||||||
| Target Version | Fixed in Version | 0.99 | |||||||
| Summary | 0002302: Earthquake shouldn't be castable if there no targets | ||||||||
| Description | Earthquake spell should basically have same check as done for Ballistics skill: 0002137. Currently it's just waste spell cast instead of "Will affect no one". | ||||||||
| Tags | No tags attached. | ||||||||
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Notes |
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(0006722) SXX (administrator) 2016-09-23 04:50 |
Fixed in PR198: https://github.com/vcmi/vcmi/pull/198 [^] |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-10-15 03:06 | SXX | New Issue | |
| 2015-10-15 03:06 | SXX | Status | new => assigned |
| 2015-10-15 03:06 | SXX | Assigned To | => AVS |
| 2015-10-15 03:07 | SXX | Description Updated | View Revisions |
| 2015-10-15 07:54 | SXX | Relationship added | related to 0002137 |
| 2016-09-23 04:50 | SXX | Note Added: 0006722 | |
| 2016-09-23 04:50 | SXX | Status | assigned => resolved |
| 2016-09-23 04:50 | SXX | Fixed in Version | => 0.99 |
| 2016-09-23 04:50 | SXX | Resolution | open => fixed |
| 2022-04-12 11:04 | Povelitel | Status | resolved => closed |
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