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IDProjectCategoryView StatusDate SubmittedLast Update
0002184VCMIAI - Battlespublic2015-04-12 19:132023-10-10 13:42
ReporterPovelitel 
Assigned ToNullkiller 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.98 
Target VersionFixed in Version1.next 
Summary0002184: On the battlefield, there are two cells are not available on the battlefield for two geksovyh units.
Descriptionunits do not attack unless they are unicellular and first mover do not get to the corner where they stand.

В первом раунде я кастонул масслоу. Завейтился. Грифы походили и я стал туда в самый нижний угол справа. Они не могу дойти ко мне. Поэтому они будут стоять и тупо ждать пропуская ходы. Если существо двухклеточное и не достает, то нет разницы замедленное оно или нет, оно также не будет ходить. Стоять и ждать пока я сам оттуда не выйду хотя бы на одну клетку.
Steps To ReproduceAdded map. Attack grifons on the map, wait, go to forward. Second round masslow, and go to in the corner, units - freeze.
TagsNo tags attached.
Attached Filespng file icon 2.PNG [^] (781,874 bytes) 2015-04-12 19:13


jpg file icon inaccessible cells.JPG [^] (215,808 bytes) 2015-08-24 13:34


? file icon 2 hex unit bug.h3m [^] (1,756 bytes) 2019-05-07 19:55

- Relationships

-  Notes
(0005796)
Warmonger (administrator)
2015-08-24 16:20

Is this AI bug?
Can you attack units in this situation in hotseat?
(0005797)
Povelitel (updater)
2015-08-24 17:15

Yes, AI bag. I can attack, units can't
(0007953)
Nullkiller (developer)
2020-11-22 07:40

Looks outdated. Now AI is able to attack such cells
(0007954)
Nullkiller (developer)
2020-11-22 07:51

Ha, still works. Orientation is also important. Only twohexes from defending side are affected by this issue.
(0007963)
Povelitel (updater)
2020-12-14 15:16

Fixed in https://github.com/vcmi/vcmi/commit/61f870af900751ad51d606f402c1c9d0af670f4f [^]
(0008729)
Povelitel (updater)
2023-10-10 13:42

no longer relevant

- Issue History
Date Modified Username Field Change
2015-04-12 19:13 Povelitel New Issue
2015-04-12 19:13 Povelitel File Added: 2.PNG
2015-08-24 13:33 Povelitel Note Added: 0005794
2015-08-24 13:34 Povelitel File Added: inaccessible cells.JPG
2015-08-24 13:37 Povelitel Summary units do not attack if... => On the battlefield, there are two cells are not available on the battlefield for two geksovyh units.
2015-08-24 13:38 Povelitel Note Deleted: 0005794
2015-08-24 16:20 Warmonger Note Added: 0005796
2015-08-24 17:15 Povelitel Note Added: 0005797
2015-08-24 18:39 Warmonger Category Mechanics - Battles => AI - Battles
2019-05-07 19:55 Povelitel File Added: 2 hex unit bug.h3m
2019-05-07 19:57 Povelitel Steps to Reproduce Updated View Revisions
2020-11-22 07:40 Nullkiller Note Added: 0007953
2020-11-22 07:51 Nullkiller Note Added: 0007954
2020-12-05 20:12 Nullkiller Assigned To => Nullkiller
2020-12-05 20:12 Nullkiller Status new => assigned
2020-12-14 15:16 Povelitel Note Added: 0007963
2020-12-14 15:16 Povelitel Status assigned => resolved
2020-12-14 15:16 Povelitel Fixed in Version => 1.next
2020-12-14 15:16 Povelitel Resolution open => fixed
2023-10-10 13:42 Povelitel Note Added: 0008729
2023-10-10 13:42 Povelitel Status resolved => closed

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