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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002184 | VCMI | AI - Battles | public | 2015-04-12 19:13 | 2023-10-10 13:42 | ||||
| Reporter | Povelitel | ||||||||
| Assigned To | Nullkiller | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.98 | ||||||||
| Target Version | Fixed in Version | 1.next | |||||||
| Summary | 0002184: On the battlefield, there are two cells are not available on the battlefield for two geksovyh units. | ||||||||
| Description | units do not attack unless they are unicellular and first mover do not get to the corner where they stand. В первом раунде я кастонул масслоу. Завейтился. Грифы походили и я стал туда в самый нижний угол справа. Они не могу дойти ко мне. Поэтому они будут стоять и тупо ждать пропуская ходы. Если существо двухклеточное и не достает, то нет разницы замедленное оно или нет, оно также не будет ходить. Стоять и ждать пока я сам оттуда не выйду хотя бы на одну клетку. | ||||||||
| Steps To Reproduce | Added map. Attack grifons on the map, wait, go to forward. Second round masslow, and go to in the corner, units - freeze. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0005796) Warmonger (administrator) 2015-08-24 16:20 |
Is this AI bug? Can you attack units in this situation in hotseat? |
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(0005797) Povelitel (updater) 2015-08-24 17:15 |
Yes, AI bag. I can attack, units can't |
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(0007953) Nullkiller (developer) 2020-11-22 07:40 |
Looks outdated. Now AI is able to attack such cells |
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(0007954) Nullkiller (developer) 2020-11-22 07:51 |
Ha, still works. Orientation is also important. Only twohexes from defending side are affected by this issue. |
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(0007963) Povelitel (updater) 2020-12-14 15:16 |
Fixed in https://github.com/vcmi/vcmi/commit/61f870af900751ad51d606f402c1c9d0af670f4f [^] |
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(0008729) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-04-12 19:13 | Povelitel | New Issue | |
| 2015-04-12 19:13 | Povelitel | File Added: 2.PNG | |
| 2015-08-24 13:33 | Povelitel | Note Added: 0005794 | |
| 2015-08-24 13:34 | Povelitel | File Added: inaccessible cells.JPG | |
| 2015-08-24 13:37 | Povelitel | Summary | units do not attack if... => On the battlefield, there are two cells are not available on the battlefield for two geksovyh units. |
| 2015-08-24 13:38 | Povelitel | Note Deleted: 0005794 | |
| 2015-08-24 16:20 | Warmonger | Note Added: 0005796 | |
| 2015-08-24 17:15 | Povelitel | Note Added: 0005797 | |
| 2015-08-24 18:39 | Warmonger | Category | Mechanics - Battles => AI - Battles |
| 2019-05-07 19:55 | Povelitel | File Added: 2 hex unit bug.h3m | |
| 2019-05-07 19:57 | Povelitel | Steps to Reproduce Updated | View Revisions |
| 2020-11-22 07:40 | Nullkiller | Note Added: 0007953 | |
| 2020-11-22 07:51 | Nullkiller | Note Added: 0007954 | |
| 2020-12-05 20:12 | Nullkiller | Assigned To | => Nullkiller |
| 2020-12-05 20:12 | Nullkiller | Status | new => assigned |
| 2020-12-14 15:16 | Povelitel | Note Added: 0007963 | |
| 2020-12-14 15:16 | Povelitel | Status | assigned => resolved |
| 2020-12-14 15:16 | Povelitel | Fixed in Version | => 1.next |
| 2020-12-14 15:16 | Povelitel | Resolution | open => fixed |
| 2023-10-10 13:42 | Povelitel | Note Added: 0008729 | |
| 2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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