MantisBT - VCMI
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0002184VCMIAI - Battlespublic2015-04-12 19:132023-10-10 13:42
Povelitel 
Nullkiller 
normalminoralways
closedfixed 
0.98 
1.next 
0002184: On the battlefield, there are two cells are not available on the battlefield for two geksovyh units.
units do not attack unless they are unicellular and first mover do not get to the corner where they stand.

В первом раунде я кастонул масслоу. Завейтился. Грифы походили и я стал туда в самый нижний угол справа. Они не могу дойти ко мне. Поэтому они будут стоять и тупо ждать пропуская ходы. Если существо двухклеточное и не достает, то нет разницы замедленное оно или нет, оно также не будет ходить. Стоять и ждать пока я сам оттуда не выйду хотя бы на одну клетку.
Added map. Attack grifons on the map, wait, go to forward. Second round masslow, and go to in the corner, units - freeze.
No tags attached.
png 2.PNG (781,874) 2015-04-12 19:13
https://bugs.vcmi.eu/file_download.php?file_id=2235&type=bug
png

jpg inaccessible cells.JPG (215,808) 2015-08-24 13:34
https://bugs.vcmi.eu/file_download.php?file_id=2297&type=bug
jpg

? 2 hex unit bug.h3m (1,756) 2019-05-07 19:55
https://bugs.vcmi.eu/file_download.php?file_id=3002&type=bug
Issue History
2015-04-12 19:13PovelitelNew Issue
2015-04-12 19:13PovelitelFile Added: 2.PNG
2015-08-24 13:33PovelitelNote Added: 0005794
2015-08-24 13:34PovelitelFile Added: inaccessible cells.JPG
2015-08-24 13:37PovelitelSummaryunits do not attack if... => On the battlefield, there are two cells are not available on the battlefield for two geksovyh units.
2015-08-24 13:38PovelitelNote Deleted: 0005794
2015-08-24 16:20WarmongerNote Added: 0005796
2015-08-24 17:15PovelitelNote Added: 0005797
2015-08-24 18:39WarmongerCategoryMechanics - Battles => AI - Battles
2019-05-07 19:55PovelitelFile Added: 2 hex unit bug.h3m
2019-05-07 19:57PovelitelSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=3569#r3569
2020-11-22 07:40NullkillerNote Added: 0007953
2020-11-22 07:51NullkillerNote Added: 0007954
2020-12-05 20:12NullkillerAssigned To => Nullkiller
2020-12-05 20:12NullkillerStatusnew => assigned
2020-12-14 15:16PovelitelNote Added: 0007963
2020-12-14 15:16PovelitelStatusassigned => resolved
2020-12-14 15:16PovelitelFixed in Version => 1.next
2020-12-14 15:16PovelitelResolutionopen => fixed
2023-10-10 13:42PovelitelNote Added: 0008729
2023-10-10 13:42PovelitelStatusresolved => closed

Notes
(0005796)
Warmonger   
2015-08-24 16:20   
Is this AI bug?
Can you attack units in this situation in hotseat?
(0005797)
Povelitel   
2015-08-24 17:15   
Yes, AI bag. I can attack, units can't
(0007953)
Nullkiller   
2020-11-22 07:40   
Looks outdated. Now AI is able to attack such cells
(0007954)
Nullkiller   
2020-11-22 07:51   
Ha, still works. Orientation is also important. Only twohexes from defending side are affected by this issue.
(0007963)
Povelitel   
2020-12-14 15:16   
Fixed in https://github.com/vcmi/vcmi/commit/61f870af900751ad51d606f402c1c9d0af670f4f [^]
(0008729)
Povelitel   
2023-10-10 13:42   
no longer relevant