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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000189 | VCMI | Mechanics - Other | public | 2009-10-24 01:10 | 2009-12-27 21:06 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.74 | ||||||||
Target Version | Fixed in Version | 0.75 | |||||||
Summary | 0000189: Crash when hitting End Turn, after Console message saying hero doesn't have movement points left, with path set to Lean To | ||||||||
Description | Steps to reproduce: - Load Autosave_5 game attached to the below archive - Attack Obsidian Gargoyles (allow them to flee if they ask - not relevant anyway) - Set path towards Lean To - Move hero on that path until the end of it (you should get a server error message regarding movement points - see screenshot) - Hit End Turn After you hit End Turn, the console should say Autosave_1 was created (and it does update the file, I've attached it as well), but the game crashes. | ||||||||
Additional Information | No crashinfo.dmp file created. Screenshot: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/2009-10-24_CrashAtEndOfMovement.jpg [^] | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | 2009-10-24_CrashAtEndTurnAtOfMovement.7z [^] (154,068 bytes) 2009-10-24 01:10 | ||||||||
Relationships | ||||||
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Notes | |
(0000211) Tow (developer) 2009-11-13 19:05 |
That was two bugs actually (no movement message issue and crash). Both are fixed in r1359. |
(0000221) Zamolxis (viewer) 2009-11-14 02:05 |
There was another small bug linked to the movement issue - I'm not sure if you noticed/fixed it: if due to terrain penalty the hero could not move anymore, the path on that terrain was correctly (brown arrow path); but if from the hero spot there was still a road he could use, a new set path on that road did not show the first arrow as green (=available), even though the hero was still able to move 1 tile on that road. I'm not sure if my explanation was clear enough. But I'll check this in the next build and if it's still there, I'll report it as separate bug. |
(0000504) Zamolxis (viewer) 2009-12-27 21:06 |
Verified as fixed in 0.75, including the related issue mentioned in my note above. |
Issue History | |||
Date Modified | Username | Field | Change |
2009-10-24 01:10 | Zamolxis | New Issue | |
2009-10-24 01:10 | Zamolxis | File Added: 2009-10-24_CrashAtEndTurnAtOfMovement.7z | |
2009-11-13 19:05 | Tow | Note Added: 0000211 | |
2009-11-13 19:05 | Tow | Status | new => resolved |
2009-11-13 19:05 | Tow | Resolution | open => fixed |
2009-11-13 19:05 | Tow | Assigned To | => Tow |
2009-11-13 21:10 | Tow | Relationship added | has duplicate 0000164 |
2009-11-14 02:05 | Zamolxis | Note Added: 0000221 | |
2009-12-01 21:54 | Tow | Fixed in Version | => 0.75 |
2009-12-27 21:06 | Zamolxis | Note Added: 0000504 | |
2009-12-27 21:06 | Zamolxis | Status | resolved => closed |
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