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IDProjectCategoryView StatusDate SubmittedLast Update
0001455VCMIAI - Adventure Mappublic2013-09-10 16:232014-06-22 15:04
ReporterPovelitel 
Assigned ToTow 
PriorityhighSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
Platformx86OSwindowsOS Versionxp sp3
Product Version0.93b 
Target VersionFixed in Version0.94 
Summary0001455: crash when AI wins siege by casting spell
Descriptionend turn
TagsNo tags attached.
Attached Filesrar file icon games.rar [^] (319,038 bytes) 2013-09-10 16:23

- Relationships
related to 0001453closedTow crash in battle when AI attempts to attack an arrow turret 

-  Notes
(0004031)
Tow (developer)
2013-09-27 16:30

AI incorrectly doesn't detect the end of battle when victory is achieved by the casting of a spell.
Likely related to 0001453 (perceiving turrets as usual enemy units).
(0004037)
Tow (developer)
2013-09-27 19:44

Fixed in r3555.
(0004765)
Povelitel (updater)
2014-06-22 13:36

Kantor, look, can can close them?
(0004791)
Kantor (updater)
2014-06-22 15:04

This one may be closed.

- Issue History
Date Modified Username Field Change
2013-09-10 16:23 Povelitel New Issue
2013-09-10 16:23 Povelitel Status new => assigned
2013-09-10 16:23 Povelitel Assigned To => Tow
2013-09-10 16:23 Povelitel File Added: games.rar
2013-09-27 16:30 Tow Note Added: 0004031
2013-09-27 16:30 Tow Status assigned => confirmed
2013-09-27 16:30 Tow Relationship added related to 0001453
2013-09-27 19:43 Tow Summary crash turn AI => crash when AI wins siege by casting spell
2013-09-27 19:44 Tow Note Added: 0004037
2013-09-27 19:44 Tow Status confirmed => resolved
2013-09-27 19:44 Tow Fixed in Version => 0.94
2013-09-27 19:44 Tow Resolution open => fixed
2014-06-22 13:36 Povelitel Note Added: 0004765
2014-06-22 15:04 Kantor Note Added: 0004791
2014-06-22 15:04 Kantor Status resolved => closed

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