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Summary 0000023: Haste/Slow doesn't change stack order (0.71b#51)
Revision 2010-05-29 18:53 by Zamolxis
Description Reported by Steven Aus:


In a battle, my side had Master Gremlins (speed 5), Stone Gargoyles
(speed 6) and Magi (speed 5). On the Stone Gargoyles turn I cast Slow on
the one stack of Marksmen on the other side, reducing their speed to 4.
However the Marksmen still got first attack, so I guess that part of the
code determining battle order/priority after casting Slow or Haste isn't
working as intended yet. In a battle with the same army against a stack of
Horned Demons - a Haste on the MGs or Slow on the Horned Demons affects
number of hexes of movement but not the battle priority/order.


http://forum.vcmi.eu/viewtopic.php?p=2607#2607 [^]
Revision 2009-10-02 16:30 by OnionKnight
Description Reported by Steven Aus:



In a battle, my side had Master Gremlins (speed 5), Stone Gargoyles
(speed 6) and Magi (speed 5). On the Stone Gargoyles turn I cast Slow on
the one stack of Marksmen on the other side, reducing their speed to 4.
However the Marksmen still got first attack, so I guess that part of the
code determining battle order/priority after casting Slow or Haste isn't
working as intended yet. In a battle with the same army against a stack of
Horned Demons - a Haste on the MGs or Slow on the Horned Demons affects
number of hexes of movement but not the battle priority/order.





http://forum.vcmi.eu/viewtopic.php?p=2607#2607 [^]
Revision 2009-10-02 11:43 by OnionKnight
Description Reported by Steven Aus:

0000051 - In a battle, my side had Master Gremlins (speed 5), Stone Gargoyles
(speed 6) and Magi (speed 5). On the Stone Gargoyles turn I cast Slow on
the one stack of Marksmen on the other side, reducing their speed to 4.
However the Marksmen still got first attack, so I guess that part of the
code determining battle order/priority after casting Slow or Haste isn't
working as intended yet. In a battle with the same army against a stack of
Horned Demons - a Haste on the MGs or Slow on the Horned Demons affects
number of hexes of movement but not the battle priority/order.


http://forum.vcmi.eu/viewtopic.php?p=2607#2607 [^]

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