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Summary | 0002326: AI turn takes really long when there is many completely blocked heroes | ||
Revision | 2015-11-13 21:44 by SXX | ||
Description | It's understandable that AI unfinished, but this one is make testing harder as I use map with blocked enemy heroes to test battles. Map (v3) can be downloaded on forum: http://forum.vcmi.eu/viewtopic.php?t=1108 [^] If you end turn AI try to move each of heroes 18 times which is really slow. We need some code that let us handle that somehow. |
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Revision | 2015-11-13 21:03 by SXX | ||
Description | It's understandable that AI unfinished, but this one is make testing harder as I use map with blocked enemy heroes to test battles. Map can be downloaded on forum: http://forum.vcmi.eu/viewtopic.php?t=1108 [^] If you end turn AI try to move each of heroes 18 times which is really slow. We need some code that let us handle that somehow. |
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