MantisBT

View Revisions: Issue #2326 Back to Issue ]
Summary 0002326: AI turn takes really long when there is many completely blocked heroes
Revision 2015-11-13 21:03 by SXX
Description It's understandable that AI unfinished, but this one is make testing harder as I use map with blocked enemy heroes to test battles.

Map can be downloaded on forum:
http://forum.vcmi.eu/viewtopic.php?t=1108 [^]
If you end turn AI try to move each of heroes 18 times which is really slow.
We need some code that let us handle that somehow.
Revision 2015-11-13 21:44 by SXX
Description It's understandable that AI unfinished, but this one is make testing harder as I use map with blocked enemy heroes to test battles.

Map (v3) can be downloaded on forum:
http://forum.vcmi.eu/viewtopic.php?t=1108 [^]
If you end turn AI try to move each of heroes 18 times which is really slow.
We need some code that let us handle that somehow.

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean