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| View Revisions: Issue #1804 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0001804: Client / server desync | ||
| Revision | 2014-07-27 18:30 by Warmonger | ||
| Steps To Reproduce | Launch a random map, pick any treasure -> crash. State of hero in town is different on client and server. |
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| Revision | 2014-06-29 05:26 by Warmonger | ||
| Steps To Reproduce | Launch a map, move hero out of castle -> crash. State of hero in town is different on client and server. |
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| Revision | 2014-06-29 05:20 by Warmonger | ||
| Steps To Reproduce | |||
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