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View Revisions: Issue #954 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0000954: AI crashes after losing hero on enemy's turn | ||
Revision | 2012-05-09 07:40 by Warmonger | ||
Additional Information | Seems to be related to pathfinder. Assertion fail: assert(hero == getHero(hero->id)); CGameState.cpp(2765) |
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Revision | 2012-05-09 07:37 by Warmonger | ||
Additional Information | Seems to be related to pathfinder. |
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