| View Revisions: Issue #51 | [ All Revisions ] [ Back to Issue ] | 
| Summary | 0000051: Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it | 
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| Revision | 2010-05-29 19:14 by Zamolxis |  | 
| Description | 0.72#48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it: 
 In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered).
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| Revision | 2009-10-10 02:00 by Zamolxis |  | 
| Description | 0.72#48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it: 
 
 
 In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered).
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| Revision | 2009-10-03 08:59 by Zamolxis |  | 
| Description | # 48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it: 
 In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered).
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