View Revisions: Issue #51 |
[ All Revisions ] [ Back to Issue ] |
Summary |
0000051: Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it |
|
Revision |
2010-05-29 19:14 by Zamolxis |
|
Description |
0.72#48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it:
In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered). |
|
Revision |
2009-10-10 02:00 by Zamolxis |
|
Description |
0.72#48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it:
In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered). |
|
Revision |
2009-10-03 08:59 by Zamolxis |
|
Description |
# 48 - Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it:
In H3 only the stack number boxes of the attacking/moving creatures temporary disappear during the attack/move. Target creatures stack number box should remain displayed until the moment of the impact, when it disappears just for a fraction of the second in order to be updated accordingly (depending on casualties suffered). |