View Revisions: Issue #656 |
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Summary |
0000656: Inferno's Fort & Castle are placed 1 pixel too much to the right (only Citadel is correctly aligned) |
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Revision |
2010-11-22 20:16 by Zamolxis |
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Description |
Take the map from 0000570, collect the resources around Aislinn (to afford the buildings) and then go to your Inferno town and build each day Fort > Citadel > Castle. As it's just 1 pixel, it might not be very obvious, but you might notice that when you build the Citadel, there is a small movement of the Fort to the left; and then back to the right when you build the Castle.
First I was tempted to say Citadel is out of place, but then I compared screenshots with H3 and actually that's correct, but Fort & Castle are 1 pixel away. It's hard to tell if you don't alt+tab between screenshots. It can be better noticed at the bottom, where the Fort graphics contain the upper part of some of the huts. I marked in the shot 3 spots where the graphic discontinuity is noticed. Maybe the most obvious detail is the window of one of the huts at the bottom, which for VCMI Fort & Castle seems somewhat broken (upper part 1 pixel to the right). |
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Revision |
2010-11-22 20:13 by Zamolxis |
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Description |
Take the map from 0000570, collect the resources around Aislinn (to afford the buildings) and then go to your Inferno town and build each day Fort > Citadel > Castle. As it's just 1 pixel, it might not be very obvious, but you might notice that when you build the Citadel, there is a small movement of the Fort to the left; and then back to the right when you build the Castle.
First I was tempted to say Citadel is out of place, but then I compared screenshots with H3 and actually that's correct, but Fort & Castle are 1 pixel away. It's hard to tell if you don't alt+tab between screenshots, but maybe most obvious detail is the window of one of the huts at the bottom, which for VCMI Fort & Castle seems somewhat broken (upper part 1 pixel to the right), as seen in the left square frame in the attached screenshot. |