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View Revisions: Issue #323 | [ Back to Issue ] | ||
Summary | 0000323: Crashbug in split creature dialog | ||
Revision | 2010-02-10 03:21 by Zamolxis | ||
Description | game crashed with message: vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed. Aborted to reproduce: 1)Open split creature dialog 2)move slider by mouse and hold it 3)press enter to close dialog Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager. |
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Revision | 2010-05-29 22:17 by Zamolxis | ||
Description | game crashed with message: vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed. Aborted to reproduce: 1)Open split creature dialog 2)move slider by mouse and hold it 3)press enter to close dialog Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager. |
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