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View Revisions: Issue #323 Back to Issue ]
Summary 0000323: Crashbug in split creature dialog
Revision 2010-02-10 03:21 by Zamolxis
Description game crashed with message:

vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed.

Aborted



to reproduce:

1)Open split creature dialog

2)move slider by mouse and hold it

3)press enter to close dialog



Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager.
Revision 2010-05-29 22:17 by Zamolxis
Description game crashed with message:
vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed.
Aborted

to reproduce:
1)Open split creature dialog
2)move slider by mouse and hold it
3)press enter to close dialog

Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager.

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