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IDProjectCategoryView StatusDate SubmittedLast Update
0000954VCMIAI - Adventure Mappublic2012-05-09 07:372014-05-30 17:41
ReporterWarmonger 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformPCOSWindows 7OS VersionSP1
Product Version0.88 
Target Version0.89Fixed in Version0.9 
Summary0000954: AI crashes after losing hero on enemy's turn
DescriptionWhen AI is attacked during another players turn and it looses hero, it will crash when it gets its turn.
Additional InformationSeems to be related to pathfinder.
Assertion fail:
assert(hero == getHero(hero->id)); CGameState.cpp(2765)
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0000998closed Cannot find player info 
has duplicate 0001002closed Unexpected behavior when AI loses its hero 
has duplicate 0001018closed Random crash when end my turn in Map "Arroganece" 

-  Notes
(0002782)
Tow (developer)
2012-06-30 23:52

Should be fixed in r2767.

- Issue History
Date Modified Username Field Change
2012-05-09 07:37 Warmonger New Issue
2012-05-09 07:37 Warmonger Status new => assigned
2012-05-09 07:37 Warmonger Assigned To => Tow
2012-05-09 07:40 Warmonger Additional Information Updated View Revisions
2012-06-10 06:57 Warmonger Relationship added has duplicate 0000998
2012-06-13 20:03 Warmonger Relationship added has duplicate 0001002
2012-06-23 15:46 Ivan Relationship added has duplicate 0001018
2012-06-30 23:52 Tow Note Added: 0002782
2012-06-30 23:52 Tow Status assigned => resolved
2012-06-30 23:52 Tow Fixed in Version => 0.9
2012-06-30 23:52 Tow Resolution open => fixed
2014-05-30 17:41 beegee Status resolved => closed

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