Mantis Bug Tracker

VCMI - Change Log

VCMI - 0.89 (Released 2012-06-01) View Issues ]
=================================
- 0000920: [Mechanics - Battles] Crash when catapult attack: Assertion `attackedStack || isCatapultAttack' failed. (Tow) - resolved.
- 0000785: [GUI - Battles] using catapult on non-wall hex (Tow) - resolved.
- 0000948: [GUI - Battles] Add enemy unit movement shadow (like in King's Bounty - The Legend ) (Warmonger) - resolved.
- 0000985: [Mechanics - Other] AI got case EXPLORE -- assert(0); //this goal is not elementar! (Tow) - resolved.
- 0000972: [GUI - Other] 1280x800 resolution (Tow) - resolved.
- 0000962: [AI - Adventure Map] Crash when AI attacks town (Ivan) - resolved.
- 0000982: [GUI - Battles] Borders around creature portraits in stack queue are not visible (Ivan) - resolved.
- 0000967: [Mechanics - Other] Wrong working of infowindow in network multiplayer (Ivan) - resolved.
- 0000966: [Mechanics - Battles] Crash occurs at the end of the battle. (Ivan) - resolved.
- 0000958: [Sound, music, videos] Wrong colors in some places on map and inside town screen (Ivan) - resolved.
- 0000968: [Mechanics - Other] We can pass any artifact to commander, but it may disappear. (Warmonger) - resolved.
- 0000973: [Other] Can't compile (Ivan) - resolved.
- 0000964: [GUI - Hero screen / Exchange window] Assertion fail when drawing stack/commander artifact in CreatureWindow (Ivan) - resolved.
- 0000940: [GUI - Hero screen / Exchange window] Closing creature dialog with esc button (Warmonger) - resolved.
- 0000936: [Mechanics - Battles] Chain Lighthing doesn't work+can't move after cast (Warmonger) - resolved.
- 0000286: [GUI - PreGame] Lack of Main Menu graphics for higher resolutions (Ivan) - resolved.
- 0000961: [Mechanics - Battles] Wrong terrain in battle (Ivan) - resolved.
- 0000893: [Mechanics - Battles] Freeze game after cast Quicksand (2nd lev) (Tow) - resolved.
- 0000802: [Sound, music, videos] No sound for moving creatures (Ivan) - resolved.
- 0000524: [Sound, music, videos] Sharpshooters make no sound when walking in battle (Ivan) - resolved.
- 0000606: [GUI - Battles] Some battle obstacles present in H3 are not implemented in VCMI yet (Tow) - resolved.
- 0000321: [GUI - Adventure Map] CTRL + NumPad keys do not scroll the map (Ivan) - resolved.
- 0000862: [Mechanics - Adventure Map] Failed summon boat does not consume spell points (Ivan) - resolved.
- 0000711: [Mechanics - Adventure Map] Arrow hotkeys send hero to target even if it means he will have to go around the object + path arrows at window edge (Ivan) - resolved.
- 0000450: [Mechanics - Battles] Every maptile on specific map has dedicated type of battlefield. (Tow) - resolved.
- 0000603: [GUI - Adventure Map] FoW drawing glitch at map start (Ivan) - resolved.
- 0000898: [Mechanics - Adventure Map] H hotkey to select next hero does not work anymore at the beginning of the turn (Ivan) - resolved.
- 0000895: [GUI - Adventure Map] Wrong tile on M-map "Caught in the Middle (Allies)" (Ivan) - resolved.
- 0000942: [GUI - Adventure Map] Underworld button enabled on one level maps (Ivan) - resolved.
- 0000894: [AI - Adventure Map] Blue AI don't finish turn on "For Sale" map. (Warmonger) - resolved.
- 0000941: [GUI - Adventure Map] Kingdom overview not fit on screen with 1366x768 (Warmonger) - resolved.
- 0000934: [GUI - Other] Incorrect handling of changed resolution (Ivan) - resolved.
- 0000932: [Mechanics - Battles] Freeze at battle (Warmonger) - resolved.
- 0000916: [Mechanics - Other] Wraiths drains mana from enemy hero twice per turn (Warmonger) - resolved.
- 0000927: [Mechanics - Other] Crash on victory (Tow) - resolved.
- 0000925: [AI - Adventure Map] Nothing happens, when AI visit event (Tow) - resolved.
- 0000715: [GUI - PreGame] Load Game functionality (+ request for Quick Load functionality) (Tow) - resolved.
- 0000224: [GUI - PreGame] Name of Scenarios / Saved Games which are too long to fit in the available space, should change alignment. (Tow) - resolved.
- 0000714: [GUI - PreGame] Restart Scenario functionality (+ request for Quick Restart functionality) (Tow) - resolved.
- 0000686: [GUI - Battles] Battlefield terrain does not seem to match Adventure terrain (Tow) - resolved.
- 0000306: [GUI - Adventure Map] The In-Game Console messages are doubled (Tow) - resolved.
- 0000856: [Mechanics - Town structures] class CTownHandler (Tow) - resolved.
- 0000918: [Mechanics - Battles] Crash when cast Resurrection if somebody stand on corpse (Tow) - resolved.
- 0000907: [GUI - Town screen] Hotkey suggestions for Thieves' Guild and Tavern (Tow) - resolved.
- 0000216: [GUI - Town screen] VCMI-H3 discrepancy: VCMI uses hotkey 'T' to open Marketplace, while H3 used it for Towns on the map & Tight in hero screen (Tow) - resolved.
- 0000912: [Mechanics - Battles] Crash on 2nd turn of battle with Dungeon town (Tow) - resolved.
- 0000760: [GUI - Battles] Various issues with tactics (Tow) - resolved.
- 0000915: [Mechanics - Other] Crash on autosave (Tow) - resolved.
- 0000890: [Mechanics - Other] Crash on Kingdom Overview resources. (Tow) - resolved.
- 0000909: [GUI - PreGame] Starting hero disappeared after changing player's color. (Tow) - resolved.
- 0000911: [Other] Cannot build vcmi on linux (Ivan) - resolved.
- 0000908: [Mechanics - Town structures] Rampart's Resource Silo provide you +1 wood each day, instead of crystal. (Ivan) - resolved.
- 0000910: [GUI - Adventure Map] Crash when visiting Garrison on map "Judgment Day" (Warmonger) - resolved.
- 0000654: [GUI - PreGame] The Enter keys do not work anymore in the Save Game menu (Tow) - resolved.
- 0000903: [Other] Provide source code and vc project file of fuzzylite lib for Windows (Warmonger) - resolved.
- 0000892: [AI - Adventure Map] AI does not revisit external dwellings nor recruit creatures there (Warmonger) - resolved.
- 0000823: [Mechanics - Objects] Artifact "Vial of Dragon Blood" freeze game (Tow) - resolved.
- 0000878: [AI - Adventure Map] AI doesn't understand threat of siege (Warmonger) - resolved.
- 0000891: [Mechanics - Adventure Map] Wrong place for Doubled population creatures (Warmonger) - resolved.
- 0000900: [Mechanics - Objects] Wrong L5 Conflux Dwelling created (Conflux i/o Altar) + potentially placement issue (Ivan) - closed.
- 0000031: [GUI - Adventure Map] Wrong tooltip on overlapping objects (0.7b#17) (Ivan) - closed.
- 0000960: [GUI - Battles] Server segfaults on the beginning of any battle (Tow) - closed.
[62 issues]


Copyright © 2000 - 2012 MantisBT Group
Powered by Mantis Bugtracker