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View Revisions: Issue #832 Back to Issue ]
Summary 0000832: War Machines should be treated as non-living in terms of spell immunities
Revision 2011-10-29 09:14 by Zamolxis
Description War Machines should be spared
Revision 2011-10-29 09:23 by Zamolxis
Description ORIGINAL REPORT: Death ripple inflicts damage to War Machines as well. War Machines should be spared as they're neither living, nor elemental.

EDIT: War Machines should be treated as non-living in terms of spell immunities. So they should be immune to Death Ripple, Resurrection, Animate Dead, Teleport, Clone, Haste/Slow and all mind spells.
Revision 2011-10-29 09:29 by Zamolxis
Description ORIGINAL REPORT: Death ripple inflicts damage to War Machines as well. War Machines should be spared as they're neither living, nor elemental.

EDIT: War Machines should be treated as non-living in terms of spell immunities. So they should be immune to Death Ripple, Resurrection, Animate Dead, Teleport, Clone, Haste/Slow and all mind spells. Sir Mullich in the map from 0000707 has all spells & machines for testing purposes, or you can use cheats. :)

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