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IDProjectCategoryView StatusDate SubmittedLast Update
0000991VCMICampaignspublic2012-06-07 09:562013-08-29 20:13
ReporterRisto 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityrandom
StatusclosedResolutionfixed 
PlatformLinuxOSLubuntuOS Version12.04
Product Version0.89 
Target VersionFixed in Version0.9 
Summary0000991: Crash game when trying to attacking neutral units, in the New World Campaign (file attached).
DescriptionError Message:

���������� �� doesn't have a base stack!
CStupidAI [0xa4535760]: battleStart called
CStupidAI [0xa4535760]: battleStacksEffectsSet called
* Connection has been requested to be closed.
* Sent closing signal to the server
zsh: segmentation fault vcmiclient
vcmiserver: /usr/include/boost/thread/pthread/condition_variable_fwd.hpp:46: boost::condition_variable::~condition_variable(): Assertion `!pthread_mutex_destroy(&internal_mutex)' failed.
Aborted

Lines marked with * appear occasionally.
Steps To ReproduceGriffins attack to the east of the castle, or lancers, in the north-west.
TagsNo tags attached.
Attached Files? file icon New World.h3c [^] (171,373 bytes) 2012-06-07 09:56

- Relationships

-  Notes
(0002618)
Warmonger (administrator)
2012-06-07 09:59

But what kind of neutral stack is it? Where does exactly crash occur?

The map probably is the least important here, I guess.
(0002630)
Risto (reporter)
2012-06-07 22:54
edited on: 2012-06-08 12:42

Failure occurs when the hero is suitable for the attack, before the opening of the battle interface.

An error occurred in various places, but on this map it ends any attempt to attack neutral, because I put it.

Checked at various the units of neutral and one computer opponent (the siege of the castle). The problem persists. Note that the hero wearing two modular artifact. Perhaps this is related to my bug reports 0000992?

(0002650)
Tow (developer)
2012-06-10 12:02

Fixed in r2751.
Crash is caused by artifact casting spell at the beginning of the battle.
(0002655)
Risto (reporter)
2012-06-11 10:46

An error is repeated in the 2752 revision.
(0002656)
Ivan (developer)
2012-06-11 11:38

Campaigns are not really playable right now. Try playing single-player maps for now.
(0003909)
Ivan (developer)
2013-08-29 20:13

Closing, not reproducible anymore, very likely one more already fixed desync problem.

- Issue History
Date Modified Username Field Change
2012-06-07 09:56 Risto New Issue
2012-06-07 09:56 Risto File Added: New World.h3c
2012-06-07 09:59 Warmonger Note Added: 0002618
2012-06-07 10:19 Risto Note Added: 0002619
2012-06-07 22:54 Risto Note Added: 0002630
2012-06-08 12:42 Risto Note Edited: 0002630 View Revisions
2012-06-08 12:43 Risto Note Deleted: 0002619
2012-06-10 12:02 Tow Note Added: 0002650
2012-06-10 12:02 Tow Status new => resolved
2012-06-10 12:02 Tow Fixed in Version => 0.9
2012-06-10 12:02 Tow Resolution open => fixed
2012-06-10 12:02 Tow Assigned To => Tow
2012-06-11 10:45 Risto Note Added: 0002654
2012-06-11 10:46 Risto Note Added: 0002655
2012-06-11 10:46 Risto Status resolved => feedback
2012-06-11 10:46 Risto Resolution fixed => reopened
2012-06-11 10:46 Risto Note Deleted: 0002654
2012-06-11 11:38 Ivan Note Added: 0002656
2013-08-29 19:22 Ivan Category GUI - Battles => Campaigns
2013-08-29 20:13 Ivan Note Added: 0003909
2013-08-29 20:13 Ivan Status feedback => closed
2013-08-29 20:13 Ivan Resolution reopened => fixed

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