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IDProjectCategoryView StatusDate SubmittedLast Update
0000983VCMIMechanics - Adventure Mappublic2012-05-27 19:022015-12-21 00:46
ReporterIvan 
Assigned ToSXX 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionunable to reproduce 
Platformx86_64OSUbuntu LinuxOS Version12.04 (precise)
Product Version 
Target VersionFixed in Version0.98f 
Summary0000983: Hero does not visits object if its guardians had fled
DescriptionOn arrogance go directly to sawmill instead of attacking its guardians (you may need to use vcmiainur to get huge army).
This should give you "Do you wish to pursue enemy?" dialog.
If you select "Yes" - everything works fine (battle and then sawmill is captured)
If you select "No" - nothing happens, sawmill is still unflagged.
TagsNo tags attached.
Attached Files

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-  Notes
(0006189)
SXX (administrator)
2015-12-21 00:46

Looks like visiting of objects after enemy flee works properly for long time.

- Issue History
Date Modified Username Field Change
2012-05-27 19:02 Ivan New Issue
2012-05-27 19:10 Warmonger Assigned To => Warmonger
2012-05-27 19:10 Warmonger Status new => assigned
2015-12-21 00:46 SXX Note Added: 0006189
2015-12-21 00:46 SXX Status assigned => closed
2015-12-21 00:46 SXX Assigned To Warmonger => SXX
2015-12-21 00:46 SXX Resolution open => unable to reproduce
2015-12-21 00:46 SXX Fixed in Version => 0.98f

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